1.0.2|Jul 29, 2026
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v1.0.2: Bug fixes

2/5 Minor

Fixes critical crashes during the Panthalus battle and prevents the Victor & Shadowbeak boss from disappearing mid-fight.

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Key Changes

  • 1Fixed Panthalus battle crashes and disconnections on dedicated servers
  • 2Resolved issue where Victor & Shadowbeak could disappear after teleporting
  • 3Added key rebinding for 'Attack that enemy!' and 'Inventory'
  • 4Improved performance and reduced processing load in Sunreach
  • 5Fixed screen fade-out locks in 'The First Islander' and 'Captured Adventurer' missions
  • 6Fixed terrain rendering issues in The World Tree area during multiplayer
  • 7Corrected achievement unlock issues for 'Predator Hunter' and Pal Effigies
  • 8Fixed Japanese text input crash in fullscreen mode
  • 9Resolved UI bug where mining damage could incorrectly display as 0
  • 10Fixed player model eye rendering glitches during cutscenes

All Changes

🛠️Stability(3)

  • fixPanthalus: Fixed an issue where all players could be disconnected during the Panthalus battle on dedicated servers.
  • fixPanthalus: Fixed an issue where players could crash during the Panthalus battle on dedicated servers.
  • fixJapanese text input: Fixed an issue where the game could crash when attempting Japanese text input in fullscreen mode.

👥Multiplayer(3)

  • fixThe World Tree: Fixed an issue where terrain could fail to display correctly for the host if a player was already in The World Tree area during transition.
  • fixVictor & Shadowbeak: Fixed an issue where the Tower Boss Victor & Shadowbeak could disappear after using a teleportation attack.
  • fixFinal Boss: Fixed an issue in the final boss battle where a guest's light could fail to display correctly after respawning if the host defeated the boss during the wait.

📜Missions(2)

  • fixThe First Islander: Fixed an issue in the main mission 'The First Islander' where the screen could remain faded out if dialogue was interrupted.
  • fixCaptured Adventurer: Fixed an issue in the sub-mission 'Captured Adventurer' where the screen could remain faded out if dialogue was interrupted.

🏆Achievements(3)

  • fixPredator Hunter: Fixed an issue where the 'Predator Hunter' achievement could fail to unlock after meeting requirements.
  • fixPal Effigies: Fixed an issue where the corresponding achievement could fail to unlock after obtaining required Pal Effigies.
  • fixLifmunk Effigy: Fixed an issue on Xbox where icons for two Lifmunk Effigy-related achievements were using outdated versions.

⌨️Controls(5)

  • newControls: Added key rebinding for 'Attack that enemy!'.
  • newControls: Added key rebinding for 'Inventory'.
  • fixSettings: Fixed an issue where changes unrelated to Controls were treated as conflicts when carrying over settings from versions earlier than v0.7.
  • fixControls: Fixed an issue where assigning a player action to the middle mouse button was incorrectly treated as a conflict.
  • fixUI: Fixed an issue where the Inventory Shortcut option was not displayed in the Controls menu.

🖥️UI/UX(1)

  • fixMining: Fixed an issue where the damage number displayed when destroying ore while mining could sometimes appear as 0.

🚀Performance(1)

  • fixSunreach: Reduced the processing load during gameplay in Sunreach to improve performance.

🎨Visuals(1)

  • fixPlayer Model: Fixed an issue where the eye area of the player model could display incorrectly during cutscenes or actions for specific face types.

Summary

Palworld v1.0.2 focuses on gameplay stability and technical polish. The update addresses several high-priority crashes, specifically those occurring during the Panthalus battle on dedicated servers and when using Japanese text input. Players also receive new quality-of-life features for controls, including the ability to rebind the inventory and command keys, alongside performance optimizations for the Sunreach area.