Palworld v0.7 - Home Sweet Home
Palworld v0.7 introduces an ULTRAKILL collaboration with iconic weapons, a massive building overhaul featuring 48 new parts and coloring, and experimental PvP functionality.
Key Changes
- 1ULTRAKILL collaboration adds V1/V2 armor and the Marksman Revolver with coin-toss mechanics
- 2Massive building update adds 48 new parts, triangular pieces, and color customization
- 3New Raid Battlefields allow players to fight bosses in dedicated areas to protect their bases
- 4Experimental PvP functionality and server tools have been added
- 5Steam Workshop support is now live for the PC version of the game
- 6Melee combat overhaul introduces combo attacks and special abilities for katanas and beam swords
- 7Significant reduction in penalties for all negative Pal status effects (Hungry, Starving, etc.)
- 8Pals no longer lose Sanity (SAN) when taking damage in combat
- 9Five new implants added to the surgery table for specialized Pal work buffs
- 10Pal pathfinding AI improved for better navigation within player bases
All Changes
🤖Collaboration(4)
- newV1 Armor: Added V1 armor set inspired by ULTRAKILL
- newV2 Armor: Added V2 armor set inspired by ULTRAKILL
- newULTRAKILL Weapons: Added two iconic weapons from the ULTRAKILL universe
- newMarksman Revolver: Added Marksman Revolver unique mechanic: Throw coins to perform a Ricoshot, causing bullets to ricochet into nearby targets for high damage
🏠Building(7)
- newBuilding System: Added 48 new building parts, including highly requested triangular pieces
- newBuilding System: Added the ability to change the color of building pieces and foundations
- changeBuilding UI: Redesigned the building menu UI into a more intuitive list-based system
- newBuilding System: Added an orientation arrow to indicate building direction during placement
- newBuilding System: Buildings with set work locations now display a Cattiva icon to indicate the work spot
- changePalbox: Adjusted the Palbox so it can now be aligned with foundations and roofs
- changeBuilding System: Continuous building is now enabled by default for Keyboard & Mouse users
⚙️Gameplay Systems(6)
- newPvP: Added experimental PvP functionality and server tools for custom rulesets
- newSteam Workshop: Integrated Steam Workshop support for easier mod discovery and installation (Steam only)
- newRaid Area: Added Raid Battlefields: A new dedicated area to fight raid bosses without risking base damage
- newRaid Boss: Added a new formidable Raid Boss to the Summoning Altar
- newSettings: Added 'Item Decay Speed Multiplier' to the Options Settings
- changePolice NPCs: Police NPCs on dedicated servers will now only damage the criminal player and their guild
⚔️Combat(3)
- buffMelee Combat: Overhauled melee combat for swords, katanas, and beam swords with new consecutive combo attacks
- newKatana: Added new special attacks to katanas and beam swords activated by holding attack buttons
- changeMercy Mechanic: Added 'MERCY HIT' text indicator when the final hit of a mercy attack deals no damage
🐾Pals & Balance(15)
- buffPals: Pals no longer lose SAN (Sanity) when taking damage
- newSurgery Table: Added five new implants to the surgery table: Mine Foreman, Logging Foreman, Fine Furs, Sleek Stroke, and Work Slave
- newPals: Freeing Pals from enemy camps now rewards a Little Kinship Peach
- buffStatus Effects: Hungry status penalty reduced from -20% to -10% for Attack, Defense, and Work Speed
- buffStatus Effects: Starving status penalty reduced from -50% to -20% for Attack, Defense, and Work Speed
- buffStatus Effects: Cold status Work Speed penalty reduced from -10% to -5%
- buffStatus Effects: Sprain status Movement Speed penalty reduced from -10% to -5%
- buffStatus Effects: Overfull status hunger loss rate increase reduced from +100% to +50%
- buffStatus Effects: Ulcer status penalties reduced: Work Speed (-20% to -10%) and Movement Speed (-10% to -5%)
- buffStatus Effects: Fracture status penalties reduced: Work Speed (-10% to -5%) and Movement Speed (-20% to -10%)
- buffStatus Effects: Weakened status penalties reduced: Work Speed (-20% to -10%) and Movement Speed (-30% to -20%)
- buffStatus Effects: Depressed status penalties reduced: Work Speed (-30% to -20%) and Movement Speed (-20% to -10%)
- changeBroncherry: Changed Broncherry's 'Body Smash' skill attribute from Neutral to Grass
- changeRushoar: Changed Rushoar's 'Heavy Charge' skill attribute from Neutral to Earth
- changeUI: Updated the visual appearance of work aptitude icons
🐛Bug Fixes(4)
- fixFlopie: Fixed Flopie not collecting items while the 'Helper Bunny' partner skill was active
- fixPal AI: Improved Pal pathfinding AI to better reach target locations within bases
- fixPal AI: Fixed an issue where summoned Pals would attack visitors when set to 'attack aggressively'
- fixBase Systems: Fixed an issue where attacking visitors in the base did not trigger the correct attacking state
Summary
The 'Home Sweet Home' update focuses on laying the groundwork for Palworld 1.0 while delivering significant new content and quality-of-life improvements. Players can now access ULTRAKILL-themed gear, including the V1/V2 armor and the Marksman Revolver with its signature coin-toss mechanic.
Building & Bases
Base building receives its largest update yet with 48 new parts (including triangles), a color-customization system, and a streamlined list-based UI. To protect these creations, a new Raid Battlefield system allows players to summon bosses in dedicated areas away from their main base.
Combat & Systems
Melee combat has been overhauled with new combo systems for swords and katanas, while the long-awaited experimental PvP tools have been added for server owners. Additionally, Steam Workshop support is now live for the PC version, making mod discovery and installation significantly easier.
