1.11.0|Aug 27, 2025
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Update Notes Version 1.11.0.0

2/5 Minor

Uroboros’s Eye damage fix and critical weapon durability corrections for Death March and New Game Plus.

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Key Changes

  • 1Fixed Uroboros’s Eye Handle Fable Arts damage not applying correctly
  • 2Resolved weapon durability and repair bugs in Death March mode
  • 3Fixed destroyed weapons not restoring durability when starting a new playthrough
  • 4Corrected Champion Victor's model persisting during his Phase 2 transition
  • 5Fixed 'Extreme Potential' achievement failing to trigger via P-Organ Recalibration
  • 6Fixed Whirlwind Amulet unintended activation from enemy dodges
  • 7Resolved issue where Sharp Pipe failed to deal damage to certain monsters
  • 8Items now automatically move to Storage if the Bag is full
  • 9Fixed Motion Blur settings not applying correctly
  • 10Corrected Death Ergo drop locations in unintended areas

All Changes

⚔️Combat & Equipment(5)

  • buffUroboros’s Eye: Fixed a bug where the increased damage from the Uroboros’s Eye Handle Fable Arts was not applied correctly.
  • nerfWhirlwind Amulet: Fixed a bug where the effect of the Whirlwind Amulet was activated by certain enemies' dodge actions during combat.
  • buffSharp Pipe: Fixed a bug where some monsters would not take damage from the Sharp Pipe in certain situations.
  • fixWeapons: Fixed a bug where closing the game with a weapon's durability at 0 caused it to be displayed as destroyed after relaunching.
  • buffWeapons: Fixed a bug where the durability of destroyed weapons was not restored when starting the next playthrough.

🎮Game Modes(2)

  • changeDeath March: In Death March, destroyed weapons now correctly retain their destroyed status and appearance when continuing to the next battle.
  • buffDeath March: Fixed an issue in Death March where destroyed weapons were not repaired after selecting 'Select another boss' or 'Restart from the beginning'.

👹Bosses(2)

  • fixChampion Victor: Fixed a bug that caused Champion Victor's Phase 1 form to occasionally remain for a short time after entering Phase 2.
  • fixTwo-faced Overseer: Fixed a bug where the Two-faced Overseer's boss entrance animation would occasionally not play correctly.

⚙️System & UI(7)

  • changeStorage: Items picked up when the Bag is full are now automatically sent to Storage.
  • changeNPCs: Adjusted the dialogue order for some NPCs to be more natural.
  • fixMaps: Fixed a bug that allowed movement to unintended areas outside the normal route.
  • fixDeath Ergo: Fixed a bug where Death Ergo was occasionally dropped in an unintended location.
  • fixExtreme Potential Achievement: Fixed a bug where the Extreme Potential achievement could not be obtained through P-Organ Recalibration.
  • fixAchievements: Fixed typos in the achievement descriptions for Polish and Japanese.
  • fixMotion Blur: Fixed a bug where the Motion Blur setting was not applied correctly.

Summary

Combat and Equipment Fixes

This update addresses several mechanical issues with weapons and equipment. Most notably, the Uroboros’s Eye Handle Fable Arts now correctly applies its damage bonus, and the Sharp Pipe has been fixed to ensure it deals damage to all monsters. Additionally, the Whirlwind Amulet will no longer trigger off enemy dodges, which was an unintended behavior.

Game Mode and Progression Adjustments

Significant fixes have been applied to the Death March mode, ensuring weapon status and repairs behave correctly between battles. Players moving into New Game Plus will also find that destroyed weapons now properly restore their durability upon starting a new playthrough.

Boss and System Improvements

Visual bugs for Champion Victor and the Two-faced Overseer have been resolved. System-level fixes include a correction for the Extreme Potential achievement, proper application of Motion Blur settings, and a clarification on how items are handled when the player's bag is full.