26.15|Jul 28, 2026
View on League of Legends↗League of Legends Patch 26.15 Notes
5/5 Game-Changing
Bel'Veth receives a massive scaling rework with infinite ultimate form alongside the launch of League Classic and Ranked Season 3.
Key Changes
- 1Bel'Veth Rework: Ultimate form can now become infinite at 80 stacks and power shifted to late-game scaling.
- 2League Classic: New game mode featuring 60 champions and legacy items like Heart of Gold.
- 3Ranked Season 3: Official start on July 29 with refreshed missions and rewards.
- 4Aegis of Valor: Refocused on victory; no longer reduces LP loss on defeat but doubles LP on wins.
- 5Apex Duo Queue: Master players can now duo again, while GM and Challenger remain solo-only.
- 6Locke Nerfs: Base health reduced to 620 and W movement speed flattened to 40%.
- 7Naafiri Nerfs: Ultimate damage and packmate scaling significantly reduced.
- 8Riven Nerfs: Blade of the Exile and Wind Slash bonus AD ratios reduced.
- 9Bastionbreaker: Cost reduced to 3000g and true damage increased to 50.
- 10Zac Buffs: Armor growth increased to 5.2 and E cooldown reduced at all ranks.
All Changes
🎮Game Modes(1)
- newLeague Classic: New 'League Classic' mode featuring 60 champions with original gameplay and legacy items like Heart of Gold.
🏆Ranked(4)
- changeRanked Season 3: Ranked Season 3 begins July 29 with refreshed Victorious Missions and S2 reward distribution.
- changeAegis of Valor: Aegis of Valor no longer reduces LP loss on defeat; wins now award double LP without mastery requirements.
- changeApex Duo Restrictions: Master tier players can now duo queue with players close to them in rank.
- removeApex Duo Restrictions: GM, Challenger, and players with GM/Challenger MMR are now strictly prohibited from duo queuing.
⚔️Champions(39)
- buffAlistar: Base Move Speed increased from 330 to 335.
- nerfBel'Veth: Base Attack Speed and Ratio reduced from 0.85 to 0.67; Base AD reduced from 60 to 55.
- buffBel'Veth: Basic Attack Damage Modifier increased from 75% to 100%; Attack Cast Time reduced from 0.25 to 0.22.
- nerfBel'Veth: Base Armor reduced from 32 to 28; Base Health reduced from 610 to 580.
- buffBel'Veth: Armor Growth increased from 4.7 to 5; Health Growth increased from 105 to 110.
- changeBel'Veth: Passive Attack Speed after spell cast changed to a flat 20% for 3 seconds.
- changeBel'Veth: Passive Attack Speed per stack adjusted from 0.28%-1.1% to 0.1% minimum and 2% maximum.
- buffBel'Veth: Q damage increased from 0-20 (+100% AD) to 12-20 (+105% AD).
- nerfBel'Veth: Q time between casts increased early from 1s to 4/3.25/2.5/1.75/1s; Minion damage modifier removed.
- changeBel'Veth: W damage adjusted to 80-320 (+150% AP), removing the Bonus AD ratio.
- nerfBel'Veth: W slow duration flattened to 2 seconds and strength reduced from 50% to 30%.
- changeBel'Veth: W knockup duration adjusted from 0.75s to 0.6-1.0s scaling with rank.
- buffBel'Veth: E base damage per strike increased to 10-18 and AD/On-hit ratios increased to 12%.
- nerfBel'Veth: E missing health damage cap reduced from 300% to 100%; Lifesteal scaling removed.
- buffBel'Veth: E Lifesteal increased from 20% to 20%-40%; Monster damage modifier increased to 200%.
- changeBel'Veth: E Damage Reduction adjusted from 35%-55% to 20%-60%.
- buffBel'Veth: Ultimate form duration can now become infinite upon reaching 80 stacks.
- buffBel'Veth: R Passive now applies on every attack instead of every other attack.
- nerfBel'Veth: R Passive true damage reduced from 6-14 (+12% bAD) to 2-6 (+3% bAD).
- buffBel'Veth: R Passive stacks are no longer removed when swapping targets.
- buffBel'Veth: R Heal per Bonus Health increased significantly to 100-400 (+150% bAD) (+150% AP).
- changeBel'Veth: R Attack Range bonus adjusted from 75 to 25/75/125.
- buffKai'Sa: Passive Caustic Wounds scaling increased for both base damage (up to 30) and per-stack damage (up to 8).
- nerfLocke: Base Health reduced from 655 to 620.
- nerfLocke: Q Ritual Nails base damage reduced from 50-82 to 40-72.
- nerfLocke: W Soul Ignition Move Speed flattened to 40% at all ranks.
- nerfLocke: W Grey Health base value reduced from 40-160 to 40-120 and AP ratio reduced to 100%.
- buffMaokai: Q Bramble Smash monster damage modifier increased to 150-190% and AP ratio increased to 50%.
- buffMordekaiser: E Death's Grasp cooldown reduced from 18-10s to 16-8s.
- nerfMordekaiser: R Realm of Death stolen stats reduced from 13% to 10%.
- fixMordekaiser: Fixed a bug where R damage was incorrectly doubled against targets above their post-reduction max HP.
- nerfNaafiri: R Damage reduced from 150-300 (+120% AD) to 125-275 (+100% bAD).
- nerfNaafiri: R Packmate damage reduced from 15-30 (+12% AD) to 12.5-27.5 (+10% bAD).
- nerfRiven: R Blade of the Exile bonus AD ratio reduced from 25% to 20%.
- nerfRiven: R Wind Slash bonus AD ratio reduced from 60-180% to 55-165%.
- nerfSylas: Q Chain Lash first lash damage reduced from 40-140 (+45% AP) to 40-120 (+40% AP).
- buffVolibear: Q Thundering Smash cooldown reduced early from 14-10s to 12-10s.
- buffZac: Base Armor Growth increased from 4.7 to 5.2.
- buffZac: E Elastic Slingshot cooldown reduced from 22-10s to 21-9s.
⚔️Items(2)
- buffBastionbreaker: Total cost reduced from 3200g to 3000g.
- buffBastionbreaker: Shaped Charge base true damage increased from 30 to 50.
Summary
Patch 26.15 marks the beginning of Ranked Season 3, headlined by a comprehensive rework for Bel'Veth that shifts her power from early-game aggression to late-game hyperscaling, including a new infinite ultimate form. The update also introduces "League Classic," a nostalgic game mode featuring 60 original champions and legacy items. Significant ranked changes arrive for Aegis of Valor and Apex duo queue restrictions, while overperforming champions like Locke, Naafiri, and Riven see targeted nerfs to curb their snowball potential.
