League of Legends Patch 26.11 Notes

4/5 Significant

A major support meta shift nerfs enchanters like Nami and Smolder while buffing tank supports, Voidgrubs, and mid-lane scaling.

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Key Changes

  • 1Support meta overhaul: Enchanter runes and items nerfed while tank supports receive significant buffs
  • 2Imperial Mandate Rework: Removed Coordinated Fire; added new 'Control' and 'Command' passives for immobilizing effects
  • 3Smolder scaling shift: Base damage on Q and E reduced in favor of significantly higher critical strike scaling
  • 4Voidgrubs and Voidmites buffed to encourage support roaming and objective priority
  • 5Mid Role Quest buffed to provide 8% bonus AD/AP scaling
  • 6Teemo and Brand durability and scaling nerfs to reduce their dominance in lane
  • 7Kassadin and Ekko received cooldown and damage buffs to improve laning and mid-game
  • 8Pride 2026 event begins with new emotes, missions, and returning icons for 1 Blue Essence
  • 9New 'Food' skin line and Eternal Aspect skins for Leona and Diana
  • 10Ranked client UI simplified by removing the 'My Leagues' feature

All Changes

🛡️Champions(17)

  • nerfBrand: Base armor reduced from 27 to 24
  • buffDiana: Monster damage increased from 230% to 270%
  • buffDiana: Pale Cascade bonus health scaling increased from 9% to 11%
  • buffEkko: Z-Drive Resonance per-enemy cooldown reduced from 5 seconds to 4 seconds
  • buffHeimerdinger: H-28G Evolution Turret attack range increased from 530 to 550
  • buffHeimerdinger: H-28G Evolution Turret vision range increased from 585 to 650
  • newHeimerdinger: Turrets now gain 50 additional range against minions if nothing else is in range
  • fixHeimerdinger: CH-2 Electron Storm Grenade vision of target location increased from 1 second to 1.25 seconds
  • buffKassadin: Null Sphere cooldown reduced from 10-8s to 9-7s
  • buffKassadin: Nether Blade base magic damage increased from 20 to 25
  • buffQuinn: Harrier monster damage increased from 50 to 75
  • buffQuinn: Blinding Assault monster damage increased from 150% to 200%
  • nerfSmolder: Dragon Practice bonus magic damage on Q base reduced from 40% to 25% of stacks, but crit scaling increased
  • nerfSmolder: Dragon Practice bonus magic damage on E base reduced from 12% to 8% of stacks, but added crit scaling
  • nerfTeemo: Armor growth reduced from 4.95 to 4.5 per level
  • nerfTeemo: Toxic Shot bonus AD scaling reduced from 10%/20% to 5%/10%
  • nerfXin Zhao: Overall healing output reduced

⚔️Items(18)

  • nerfDream Maker: Blue Bubble damage reduction reduced from 75-255 to 50-194
  • buffDream Maker: Blue Bubble damage reduction now affects the next damage cast source (temporal carry-over) rather than just the first instance
  • nerfDream Maker: Purple Bubble damage reduced from 50-170 to 40-160
  • changeDream Maker: Purple Bubble damage now triggers on next damaging attack or ability, with reduced efficacy for AoE
  • fixMoonstone Renewer: Fixed bug where item double dipped in heal/shield power and Grievous Wounds
  • changeMoonstone Renewer: Bounces now prioritize lower health allies
  • nerfImperial Mandate: Total cost increased from 2250g to 2400g
  • buffImperial Mandate: Ability Power increased from 60 to 65 and Mana Regen increased from 125% to 150%
  • nerfImperial Mandate: Ability Haste reduced from 20 to 15
  • removeImperial Mandate: Removed Coordinated Fire unique passive
  • newImperial Mandate: New Unique - Control: Gain 15 Ability Haste for abilities with Immobilizing effects
  • newImperial Mandate: New Unique - Command: Immobilizing an enemy marks them as 6% Vulnerable for 4s
  • nerfEchoes of Helia: Damage stored reduced from 35% to 30%
  • buffLocket of the Iron Solari: Armor and Magic Resist increased from 25 to 30
  • buffKnight’s Vow: Damage redirection increased from 12% to 14% and healing increased from 10% to 12%
  • changeZeke’s Convergence: Frostfire Tempest now readies on Ult cast and triggers when an enemy enters range within 5s
  • buffHeartsteel: Received a buff to its effectiveness
  • nerfExperimental Hexplate: Nerfed specifically for ranged users

💎Runes(5)

  • nerfSummon Aery: Early game shielding reduced from 30-100 to 20-100
  • buffAftershock: Base Armor and MR increased from 35 to 45, but bonus scaling reduced from 80% to 75%
  • buffGuardian: Cooldown reduced from 90-40s to 75-40s
  • nerfGuardian: Base shield reduced from 45-180 to 40-150 and AP scaling reduced from 25% to 20%
  • buffGuardian: Bonus HP scaling increased from 5% to 6%

⚙️Gameplay Systems(3)

  • buffMid Role Quest: Bonus AD and AP reward increased from 6% to 8%
  • buffVoidgrubs: Damage per tick increased from 3/9/12 to 4/12/16 (Melee) and 1.5/4.5/6 to 2/6/8 (Ranged)
  • buffVoidmites: Summoned Voidmite HP increased from 60% to 100% of Melee Minion HP

🖥️UI/UX(1)

  • removeRanked Leaderboards: Removed the 'My Leagues' feature from the Ranked client area

🎨Cosmetics(4)

  • newSkins: New food-themed skins for Sion, Illaoi, Irelia, and Vel'koz
  • newSkins: New Eternal Aspect skins for Leona and Diana
  • newPride 2026: Two new emotes available for 1 Blue Essence and a new mission for Battle Pass XP
  • changePride 2026: Returning Pride icons activate in-game trails from Patch 26.11 to 26.13

Summary

Patch 26.11 focuses on a holistic rebalancing of the support role, aiming to break the enchanter dominance by buffing tank-oriented items and runes like Aftershock and Locket of the Iron Solari. Significant champion adjustments include a scaling rework for Smolder to favor critical strike builds and jungle-specific buffs for Diana and Quinn. Additionally, the update introduces the Pride 2026 celebration and a new line of food-themed skins.

Support & Systemic Overhaul

Enchanter items like Moonstone Renewer and Echoes of Helia have been toned down, while Imperial Mandate receives a significant rework to focus on crowd control utility. To encourage roaming, Voidgrubs and Voidmites have been significantly buffed, and the Mid Role Quest now provides higher stat scaling.

Champion & Item Balance

Smolder's bruiser builds are being targeted with base damage nerfs in exchange for better crit scaling. Teemo and Brand see nerfs to their durability and scaling, while Kassadin and Ekko receive buffs to help their laning and mid-game presence. Top lane items also see adjustments, with Heartsteel receiving buffs and Hexplate being nerfed for ranged users.