Update 2.6.0.2 Now Live
Update 2.6.0.2 resolves PS5 stability issues and reworks 'On the Winds of Midwinter' Story Challenges to ensure they remain completable after the event.
Key Changes
- 1Fixed PS5 and PS5 Pro texture memory leaks causing crashes and freezes.
- 2Reworked Story Challenges to allow completion via standard gameplay (Clues, Monsters, Armoreds).
- 3Reduced Chapter 3 trait requirement from 15 to 10.
- 4Fixed Gunslinger control scheme bug where weapons wouldn't return to lowered state.
- 5Resolved exploit allowing players to see enemy loadouts during the mission loading screen.
- 6Fixed iron sight alignment issues for Celestial Scream and The Elephant’s Promise.
- 7Fixed Dark Dynamite Satchel failing to detonate from nearby explosions.
All Changes
🚀Performance(2)
- fixPS5: Fixed a texture memory allocation issue on PS5 and PS5 Pro that caused memory leaks and crashes.
- fixGame Client: Resolved several rare, hard-to-reproduce crashes and freezes.
🎮Gameplay(10)
- changeStory Challenges: Changed Chapter 1 challenge 'Hit a High Striker' to 'Collect Clues or Hit High Strikers'.
- changeStory Challenges: Changed Chapter 2 challenge 'Destroy Balloons' to 'Destroy Balloons or Kill Monsters'.
- changeStory Challenges: Changed Chapter 3 challenge 'Kill Circus Grunts' to 'Kill Armoreds or Circus Grunts'.
- changeStory Challenges: Changed Chapter 3 challenge 'Acquire Traits of any Troupe' to 'Acquire Traits in Missions'.
- buffStory Challenges: Decreased Chapter 3 trait goal requirement from 15 to 10.
- fixTutorial: Fixed Basic Tutorial progression block when collecting the first Clue too early.
- fixCentennial Trauma: Fixed Centennial Trauma not progressing melee damage challenges in Story Challenges.
- fixGunslinger Control Scheme: Fixed Gunslinger control scheme bug where weapons failed to return to lowering state after aiming.
- fixDark Dynamite Satchel: Fixed Self-Fulfilling Prophecy (Dark Dynamite Satchel) failing to detonate from nearby explosions.
- fixLoading Screen: Fixed exploit allowing players to see enemy loadouts on the 'View Team Loadouts' screen while loading.
🔫Weapons(3)
- fixFlame Rifle: Fixed visible duplicated mesh on the Flame Rifle in specific areas.
- fixCelestial Scream: Fixed Celestial Scream (Drilling) iron sight position not updating when swapping ammo modes.
- fixThe Elephant’s Promise: Fixed The Elephant’s Promise: Silencer (Frontier 73C) using an incorrectly large iron sight version.
🖥️UI/UX(3)
- fixUI: Fixed Story Challenge requirement text being cut off in Italian and Turkish.
- fixPlayer Profile: Fixed incorrect unlock condition text for Expert Marksman, Deadeye, and Sniper titles.
- fixTennessee Morgan: Fixed missing unlock requirements text for Tennessee Morgan across all languages.
🎨Visual Updates(2)
- fixEwe’s Horn: Fixed missing textures on the Ewe’s Horn charm.
- fixThe Strongman: Fixed overly glossy appearance of The Strongman’s mustache.
Summary
Stability & Performance
This update primarily addresses critical technical issues on PlayStation 5 and PS5 Pro, specifically targeting memory leaks and crashes related to texture allocation. It also includes several fixes for rare, hard-to-reproduce freezes across all platforms.
Story Challenge Adjustments
The "On the Winds of Midwinter" Story Challenges have been updated to ensure players can still progress after the Post Malone event. Objectives that previously required event-specific interactions (like High Strikers or Circus Grunts) now include standard gameplay alternatives such as collecting Clues or killing Armoreds. Additionally, the requirement for acquiring traits in Chapter 3 has been reduced.
Gameplay & Weapon Fixes
Several weapon-specific bugs were addressed, including iron sight alignment issues for the Drilling and Frontier 73C variants. A notable fix for the Gunslinger control scheme ensures weapons correctly return to the lowered state after aiming. The update also patches an exploit that allowed players to view enemy loadouts during the mission loading screen.
