HOI IV - Open Beta Update V
BETASignificant AI naval logic reworks, performance optimizations for massive naval battles, and critical ship-building fixes for the UK and USA.
Key Changes
- 1Extensive rework of Italian naval equipment and AI naval logic
- 2Fixed performance issues in massive naval battles with 1000+ ships
- 3Resolved bugs preventing the UK and USA from building specific battleship and carrier models
- 4Fixed a crash occurring during carrier airplane deployment
- 5AI now trains land and naval forces more frequently and intelligently
- 6Updated supply tooltips to provide clearer source data
- 7Fixed broken snow combat modifiers and leader adjusters
- 8Strike forces no longer get stuck on invalid targets
All Changes
🤖AI Behavior(7)
- fixEngland: Fixed a bug preventing England from building improved battleships
- changeItaly: Extensive rework of Italian naval equipment
- buffAI: AI will now train their land troops more frequently
- changeAI: Updated generic taskforces to be more sensible
- buffAI: AI will now train their ships more opportunistically
- changeAI: Improved AI logic for picking homebases for standby fleets
- changeAI: Added logic to prevent AI from assigning excessive patrols to support naval invasions
🎮Gameplay(3)
- changeLend Lease: Lend lease now defaults to max amount for 'once' and 100% for 'percentage' modes
- changeSupply Tooltip: Updated supply tooltip to show more precisely where all supply is originating from
- changeConvoy Raiders: Convoy raiders will no longer join or reinforce combat unless enemy convoys are present
⚙️Stability & Performance(3)
- fixNaval Battles: Optimized performance for very large scale naval battles involving 1000+ ships
- fixGraphics: Fixed a DX11 rendering bug
- fixCarrier Airplanes: Fixed a crash related to carrier airplanes being deployed
🐛Bug Fixes(7)
- fixShips: Fixed a bug where ships were only partially considered for supply needs
- fixUSA: Fixed a bug where USA was unable to build 1940 CVs
- fixStrike Force: Fixed an issue where strike forces could get stuck on invalid targets and stop functioning
- fixSnow Modifiers: Fixed incorrect snow modifier values and non-functional leader snow adjusters
- changeUI: Snow attack penalty is now correctly displayed on the move-arrow tooltip
- removeMinor Nations: Removed legacy plane techs from BBA-enabled starts for 36 minor nations
- fixRI Bolzano: Corrected RI Bolzano in the 1939 OOB to use the Bolzano Class cruiser hull
🛠️Modding(1)
- changeAI Modding: AI objectives now respect blocked naval regions and will not consider them for mission assignment
Summary
AI and Naval Reworks
This beta update focuses heavily on the naval meta and AI behavior. Italy has received an extensive rework of its naval equipment, while the AI's logic for training troops and ships has been sharpened. Key fixes also restore the ability for the UK to build improved battleships and the USA to construct 1940-model aircraft carriers.
Performance and Stability
Players engaging in late-game scenarios will see performance improvements in massive naval engagements involving over 1,000 ships. Additionally, a crash related to carrier airplane deployment and a DX11 rendering bug have been resolved.
Gameplay and UI
Quality-of-life changes include more detailed supply tooltips and improved Lend Lease defaults. Environmental mechanics like snow modifiers have also been corrected to display and function properly during combat.
