May 27, 2026
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Developer Diary | The Republic of Indonesia and the National Revolution

3/5 Moderate

PREVIEWIndonesia receives a massive overhaul centered on a three-stage National Revolution, featuring a repurposed 10-stage Escalation system and unique political paths for Sukarno and Tan Malaka.

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Key Changes

  • 1New three-stage National Revolution system (Underground, Skirmishes, War)
  • 2Repurposed 10-stage Escalation system to manage conflict intensity with the Netherlands
  • 3Land and Marine Commando Raids for annexing territory during the revolution
  • 4Laskar Rakyat militia system providing primary early-game manpower and divisions
  • 5Mutually exclusive Army branches for Sudirman (Manpower) and Oerip (Professionalism)
  • 6Communist path featuring Tan Malaka's 'Aslia' unification and Pacific Revolution decisions
  • 7Democratic path managing the power balance between the President and Prime Minister
  • 8Revolution Joint Focus Tree focused on sabotaging the opposing side
  • 9Guided Democracy path for Sukarno with economic and Japan-cooperation focuses
  • 10Political Chaos mechanic requiring power consolidation to unlock ideology branches

All Changes

🔥Revolution Mechanics(8)

  • newNational Revolution: Introduced a three-stage revolution structure: Underground Revolution, Skirmishes/Rising Tension, and War.
  • newUnderground Revolution: Added an Underground Revolution phase where players establish militia bases and a headquarters to prepare for independence.
  • newEscalation System: Implemented a 10-stage Escalation system repurposed from the Italian/Ethiopian mechanics to track conflict intensity.
  • newLand Raids: Added Land Raids allowing Indonesia to annex Dutch-controlled states at the cost of increasing escalation by one step.
  • newMarine Commando Raids: Introduced Marine Commando Raids for island hopping, which are high-risk and can be intercepted by Dutch naval forces.
  • newState Ownership: Implemented a de-facto vs. de-jure ownership mechanic where Indonesia owns states with militia authority while the Netherlands owns those with police authority.
  • changeEscalation System: Added a mechanic where high escalation allows the Netherlands to declare full war with reduced international penalties.
  • changeVictory Conditions: Confirmed that Indonesia will never be required to occupy the Netherlands mainland to successfully finish the revolution.

🎯National Focuses(6)

  • newJoint Focus Tree: Added a Revolution Joint Focus Tree separate from the Loyalist path, focused on sabotaging the opponent.
  • newJoint Focus Tree: Added the 'Two State Solution' focus as an alternative ending where the Netherlands retains certain territories like Papua.
  • newJoint Focus Tree: Added the 'No Compromise, No Surrender' focus, challenging Indonesia to occupy Java quickly to win the war.
  • newNavy Branch: Introduced the 'A Cheap Navy' focus (35 days) to immediately seize occupied Dutch ships.
  • newNavy Branch: Introduced the 'Divert Army Funds to the Navy' focus (70 days) for long-term naval expansion.
  • newArmy Branch: Added mutually exclusive army focuses for Sudirman (manpower focus) and Oerip (professionalism/production focus).

⚖️Politics & Ideology(10)

  • newPolitical Chaos: Introduced Political Chaos events that fire based on escalation, affecting stability and ideology support.
  • newPolitical Chaos: Added a power consolidation mechanic required to stop chaos events and unlock specific ideology branches.
  • newUnaligned Path: Added the Guided Democracy (Unaligned) path for Sukarno, focusing on 'playing tall' and economic bonuses.
  • newIdeology Focuses: Added a choice between a secular state or integrating Islamic parties within the Unaligned and Communist branches.
  • newDemocratic Path: Introduced a Democratic path featuring a power balance between the President and the Prime Minister.
  • newDemocratic Path: Added the 'Continue the Hybrid Politics' focus, locking Sukarno as an advisor with stability penalties.
  • newDemocratic Path: Added the 'Dissolve the National Party' focus to remove Sukarno and hold Indonesia's first democratic elections.
  • newCommunist Path: Introduced a Communist path centered on Tan Malaka and the 'Pacific Revolution' to spread ideology via decisions.
  • newCommunist Path: Added a power balance between Tan Malaka (anti-Stalinist) and Musso (Soviet ally).
  • newTan Malaka: Added the 'Aslia' unification goal for Tan Malaka to create a united Pacific nation.

🎖️Military & Gameplay(3)

  • newLaskar Rakyat: Added Laskar Rakyat militia units that can be deployed as fully-equipped divisions via focuses.
  • newLaskar Rakyat: Implemented a demand system for Laskar groups; failing to meet demands results in stability and political power penalties.
  • changeManpower: Restricted early-game manpower to rely primarily on militia divisions due to weak government stability.

Summary

This developer diary details the upcoming overhaul for Indonesia, focusing on the historical National Revolution against the Netherlands. The experience is structured into three distinct stages: the Underground Revolution, Skirmishes/Rising Tension, and full-scale War. Central to this is a repurposed Escalation system from By Blood Alone, where players manage tension through land and marine raids to annex territory. The update also introduces deep political branches for Unaligned, Democratic, and Communist ideologies, alongside a unique 'Joint Focus Tree' focused on sabotage rather than cooperation.