1.5.2|Dec 17, 2025
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Hotfix 1.5.2

3/5 Moderate

Hotfix 1.5.2 delivers a massive sweep of fixes for the Fractured Utopias DLC, including a significant production buff for Legionnaires and critical soft-lock resolutions.

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Key Changes

  • 1Legionnaires Ability prefabs production increased from 2 to 8
  • 2Fixed Overseers Utopia quest soft-block involving Mementos deposits
  • 3Resolved unintended global trait effects for Venturers and Bohemians factions
  • 4Added resource variants to Forsaken Valley and Jagged Bay maps
  • 5Fixed rare crash when adjusting District Efficiency levels
  • 6Improved Controller support with 'Decline' quest options and UI fixes
  • 7Fixed DLC content availability issues on game launch
  • 8Resolved issue where Proteans would return to the city after banishment
  • 9Fixed ESC keybind functionality after exiting Heatmap mode
  • 10Corrected population exploits in Legionnaires Hub Consequence Arc

All Changes

🎮Gameplay(21)

  • buffLegionnaires: Increased Legionnaires Ability prefabs production from 2 to 8
  • fixLegionnaires: Fixed massive population increase exploit when completing Legionnaires Hub Consequence Arc
  • buffLegionnaires: Removed Cold modifier that was incorrectly applied to Districts adapted to Legionnaires
  • fixVenturers: Fixed Venturers Core Bounty ability incorrectly refunding all stockpile costs upon completion
  • fixVenturers: Fixed Venturers 'Industry Financiers' trait effect being incorrectly applied to all Districts and Buildings
  • fixTechnocrats: Fixed Technocrats Hubs proximity effect not working on Main District for Hanging Rock and Dreadnought maps
  • fixOverseers: Fixed Overseers Utopia introduction quest soft-block occurring when Mementos deposits were depleted before Imperial Academy construction
  • fixIcebloods: Icebloods ‘Resource Hunt’ ability can no longer gather Cores during the ‘Depleted Cores’ Tale
  • fixBohemians: Fixed Bohemians ‘Rubble Fairs’ effect being incorrectly applied to all Districts
  • fixFaction War: Fixed issue where Faction Wars could spawn while a Plague Event was active
  • fixPlague Tale: Fixed excessive Rallies Lenses and Quests starting simultaneously during Plague Tale
  • fixVaccinate: Fixed global Vaccinate ability being unavailable in Colonies
  • fixBeacon of Hope: Fixed deaths from Virus not counting toward the Beacon of Hope quest
  • removeDetainees: Removed ‘Promise’ Community action for Detainees Community during Plague Tale
  • removeArcheology Hub: Removed access to ‘Insulate’ ability for Archeology Hub
  • fixGoods Emporium: Fixed Goods Emporium proximity effect incorrectly lowering output of Automated Workforce Factory
  • removeIcebloods: Removed ‘Heat Homes’ Community Action for Icebloods
  • fixDepleted Cores: Fixed ‘Depleted Cores’ Tale main quest failing to complete when activating IEC Core Factory Site
  • fixFaction War: Fixed issue where Factions were not fully dissolved after a Faction War
  • fixProteans: Fixed Proteans returning to the City after being banished
  • newMaps: Added resource variants to Forsaken Valley and Jagged Bay maps

🖥️UI/UX(18)

  • newFaction Menu: Added tooltips with requirement info to ‘Enact Utopia’ buttons in Faction menus
  • newController: Added option to ‘Decline’ Faction quests when using a Controller
  • changeContained Factions: Utopia menus are now disabled for Contained Factions
  • fixController: Fixed Plague Naming modal not displaying when using a Controller
  • changeUtopia Cinematic: Updated color and text capitalization during the Utopia Cinematic
  • fixMementos: Fixed mismatched information regarding Imperial Academies in Mementos resource tooltip
  • changeFaction Hubs: Faction Hubs now use separate colors for outline markings
  • fixPlague Tale: Fixed visible {Boss} tag in Plague Tale quests
  • fixUI: Fixed several cases of missing icons
  • fixColonies: Fixed Deposit trackers visibility in Colonies
  • fixIdea Tree: Fixed text wrapping in Idea Tree menu for Controller users
  • fixColony Ending: Fixed parallax effect in Big Lens for Colony Ending
  • fixController: Fixed warning modal interaction when using Skip Prologue with a Controller
  • fixOutpost: Fixed incorrect modifier info in Outpost tooltip when ‘Frontier Footholds’ Law is active
  • fixKeybinds: Fixed ESC keybind not working after closing Heatmap mode
  • fixLaws: Fixed Centrist Laws display issues when using saves from prior to Update 1.5
  • changeFaction Menu: Improved navigation within Faction menus
  • newUtopia Builder: Added distinguished markings for new maps in the Utopia Builder menu

🎨Visual Updates(9)

  • fixProteans Hub: Fixed Proteans Hub Windows emissives during high Tension
  • changeVisuals: Updated artwork used in Ghosts and Lenses
  • fixTechnocrats Hub: Technocrats Hub elements are no longer visible in Heatmap mode
  • fixFaction Hubs: Fixed Faction Hubs disappearing in Frostland View
  • newConsole: Added District snow caps for Low Quality tiles on Consoles
  • fixVisuals: Fixed snow flickering when rotating camera during Whiteout on Low Graphics Settings
  • fixForsaken Valley: Fixed road visuals on the Forsaken Valley map
  • fixBuildings: Fixed several issues with Buildings Level of Detail (LOD)
  • fixWindswept Peaks: Fixed machines not being visible during frostbreaking on Windswept Peaks Map

⚙️Performance(4)

  • fixDLC: Fixed occasional issue with DLC content not being available immediately after launch
  • fixStability: Fixed rare crash occurring when changing District Efficiency Level
  • fixStability: Fixed issue where game objects were not properly cleaned when loading saves multiple times in one session
  • changeCredits: Updated game credits

Summary

Fractured Utopias DLC Polish

This hotfix focuses heavily on the recently released Fractured Utopias DLC, addressing numerous logic errors in Faction-specific mechanics. Key highlights include fixing unintended global effects for Venturers and Bohemians, resolving soft-locks in the Overseers questline, and improving the experience for controller players with new 'Decline' options and menu navigation.

Gameplay & Balance

Beyond bug fixes, the update introduces meaningful balance changes. Legionnaires see a substantial buff to their Ability prefabs production, increasing from 2 to 8. Additionally, new resource variants have been added to the Forsaken Valley and Jagged Bay maps to increase replayability and strategic depth.

Stability & UI

The interface has been refined with better tooltips for Utopia requirements and fixes for deposit trackers in Colonies. Stability has also been addressed with a fix for a rare crash occurring when changing District Efficiency levels.