May 19, 2026
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Self-Hosted Servers now live 

3/5 Moderate

PTCSelf-hosted servers are now available via the Public Test Client, allowing players to host their own worlds with customizable settings and an experimental low-RAM mode.

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Key Changes

  • 1Introduction of self-hosted 'battlegroups' and 'sietches' for private world hosting
  • 2New 'Dune: Awakening Public Test Client Server' tool released on Steam
  • 3Experimental Swap Memory feature reduces server RAM requirements by over 50%
  • 4Integrated Battlegroup Editor for graphical management of map and server settings
  • 5Database backup and import system for server data persistence
  • 6Advanced monitoring via Kubernetes pod shells and Battlegroup Director web interface
  • 7Support for custom network configurations including Port and IGWPort settings

All Changes

🌐Servers(8)

  • newSelf-Hosted Servers: Introduced self-hosting capabilities for Dune: Awakening Worlds (battlegroups) and Sietches (servers).
  • newPublic Test Client Server: Released the 'Dune: Awakening Public Test Client Server' product on Steam for host setup.
  • newBattlegroup Management Script: Added a 'battlegroup.bat' management script to handle initial setup, VM commands, and health monitoring.
  • newBattlegroup Editor: Implemented a Battlegroup Editor interface to modify map settings, server resources, and arguments without manual YAML editing.
  • newYAML Editor: Added advanced YAML editing support via the 'vi' editor for direct battlegroup specification modification.
  • newFile Browser: Introduced a File Browser for accessing server logs and the 'UserSettings' configuration folder.
  • newNetwork Configuration: Added 'Port' and 'IGWPort' configuration options to allow custom starting ports for game servers.
  • newDatabase Backups: Added database backup and import functionality to preserve and restore battlegroup data.

Performance(1)

  • newSwap Memory: Introduced an experimental Swap Memory option that reduces RAM requirements by more than 50% per map.

🛠️Tools(3)

  • newBattlegroup Director: Added a web interface for the Battlegroup Director to monitor travel queues and server status.
  • newMonitoring Shell: Enabled shell access to the VM and individual pods for running 'kubectl' commands and monitoring resource usage.
  • newSecurity Tools: Added VM security commands to change the default 'dune' user password and rotate SSH keys.

Summary

This update introduces the infrastructure for players to host their own Dune: Awakening worlds, referred to as "battlegroups." Users can now download the dedicated server tool on Steam to manage their own environments. The release includes a comprehensive suite of management tools, including a graphical Battlegroup Editor, Kubernetes-based monitoring, and database backup systems. A key technical addition is the experimental Swap Memory feature, which allows hosts to run servers with significantly lower hardware specifications than previously required.