1.5.15|Sep 30, 2026
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Public Test Client: Patch 1.5.15.0

3/5 Moderate

PTCBattlEye anti-cheat is now optional for single-player and private servers, alongside a significant glide speed buff for the Scout Ornithopter.

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Key Changes

  • 1BattlEye anti-cheat is now optional for single-player and private servers.
  • 2Scout Ornithopter glide speed reduction with rocket pods halved from 20% to 10%.
  • 3Fixed a major crash when using the Base Reconstruction Tool for large bases.
  • 4The Ancient Way rocket delay increased from 0.71s to 1.6s.
  • 5Fixed missing XP rewards for Chapter 3 and Chapter 4 Journey completions.
  • 6Native DualSense controller support added for Steam players.
  • 7Guild leaders can now rename their guilds.
  • 8Landsraad tool vendor now limits Mk5 Powerpack sales to 5 per refresh.
  • 9Resolved multiple soft locks in the Trials of Aql and story missions.
  • 10Shader memory optimizations to reduce render frame spikes.

All Changes

⚙️Technical & Stability(7)

  • changeBattlEye: Added option to launch without BattlEye anti-cheat for single-player and private/self-hosted servers.
  • fixBase Reconstruction Tool: Fixed a crash occurring when using the Base Reconstruction Tool to place large bases.
  • fixPerformance: Reduced shader memory cost and render frame spikes.
  • fixPerformance: Optimized CPU usage during combat and sandworm encounters.
  • fixBuilding: Fixed an issue where large buildings might fail to load when using the Continue button.
  • fixUI: Improved texture loading for characters in the Main Menu.
  • fixPerformance: Improved performance for crowds within the fourth trail of Aql.

⚔️Combat & Balance(7)

  • nerfThe Ancient Way: Increased delay between shots for The Ancient Way (with multiple rocket augmentation) from 0.71s to 1.6s.
  • buffShielded Enemy: Shielded enemies in the new player experience now allow more time for Heavy Attacks before retaliating.
  • nerfAbilities: Blocked stamina regeneration during the stun-effect of Stop and Weirding Step abilities.
  • buffStatus Effects: Negative status effects are now cleared when players enter the downed state.
  • fixCombat: Fixed an issue where interrupting a reload could prevent the player from shooting.
  • fixRusher NPC: Fixed Rusher NPCs using secondary weapons incorrectly or failing to swap to melee.
  • fixBindu Sprint: Fixed an issue where Bindu Sprint could cause high-speed forward movement when cancelled quickly.

🚁Vehicles(4)

  • buffScout Ornithopter: Reduced speed penalty while gliding with a rocket pod module from 20% to 10%.
  • fixVehicles: Fixed an issue preventing players from exiting vehicles despite having sufficient space.
  • fixVehicles: Fixed a bug where the Max Durability Decay option did not affect vehicle parts.
  • fixVehicles: Fixed an issue where stored vehicles could take environmental damage.

🏗️Building & Crafting(7)

  • nerfMk5 Powerpacks: Landsraad tool vendor now limits Mk5 Powerpacks to 5 per refresh instead of unlimited.
  • changeSub-fief: Added a confirmation popup when placing a Sub-fief that partially encompasses a base.
  • fixBase Management: Fixed an issue where offline base simulation consumed more fuel than intended.
  • fixBase Management: Fixed water generation rates in offline bases being affected incorrectly by server settings.
  • changeAdvanced Sub-fief: Advanced Sub-fief is now visible in the base reconstruction tools hologram.
  • fixBuilding: Fixed building pieces failing to snap in single-player mode.
  • fixBuilding: Fixed an issue allowing placeables to be positioned above the building height limit.

📜Story & Journey(6)

  • fixJourney: Fixed an issue where Chapter 3 and Chapter 4 journeys did not reward XP on completion.
  • fixStory Missions: Resolved multiple soft locks in the Trials of Aql and Searching for Answers missions.
  • changeStory: Updated the final cinematic of the story.
  • fixA Sign from Above: Fixed an issue where certain key items could be duplicated during 'A Sign from Above'.
  • fixJourney: Fixed the Prowess of the Swordmaster journey card not completing correctly.
  • fixInventory: Fixed an issue where mission items continued to occupy inventory space after purchasing a keystone.

🖥️User Interface(5)

  • newDualSense: Added native support for DualSense controllers on Steam.
  • newGuilds: Guild leaders can now rename their guilds.
  • changeDungeons: Changed dungeon door interactions to 'Hold and Release' to prevent accidental difficulty selection.
  • changeMap: Reordered map legend UI to prevent overlapping region names.
  • changeSettings: Added a 'Confirm Changes' button to the Controller Control Scheme settings.

Summary

Technical & Stability

This Public Test Client (PTC) update introduces a major technical shift by allowing players to launch the game without BattlEye for single-player and private server environments. It also addresses several critical stability issues, including a crash related to the Base Reconstruction Tool and shader memory optimizations to reduce frame spikes.

Gameplay & Balance

Combat sees a notable nerf to 'The Ancient Way' rocket delay, while the new player experience is improved by giving players more time to react to shielded enemies. Vehicle handling is improved for the Scout Ornithopter, reducing the speed penalty when equipped with rocket pods from 20% to 10%.

World & Progression

Numerous fixes have been applied to the Journey system, specifically restoring missing XP rewards for Chapters 3 and 4 and resolving soft locks in the Trials of Aql and other story missions.