Jan 30, 2026
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Dota 2 Update - 1/30/2026

3/5 Moderate

Major server performance optimizations to reduce lag hitches alongside critical bug fixes for Clinkz, Slark, and Spectre.

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Key Changes

  • 1Fixed network encoding issues to substantially reduce 'server hitch' frames
  • 2Restructured cosmetic items to consume zero network bandwidth after game start
  • 3Fixed Clinkz's Skeleton Archers dealing excessive damage to buildings
  • 4Fixed Slark's Depth Shroud failing to provide move speed and regen to allies
  • 5Fixed a performance-degrading bug where cosmetics recreated on every hero spawn
  • 6Fixed Spectre's Shadow Step having unintended duration with attack range items
  • 7Fixed Muerta's Gunslinger talent scaling incorrectly on illusions
  • 8Fixed Largo's Croak of Genius proccing unintended ability interactions
  • 9Fixed unintended 2 gold deduction during Turbo ban phases
  • 10Corrected cosmetic display for ability effect slots in post-game screens

All Changes

⚔️Heroes(5)

  • nerfClinkz: Fixed Skeleton Archers dealing more than the intended amount of damage to buildings (effective nerf).
  • buffSlark: Fixed Depth Shroud not applying intended move speed and health regen to allies (effective buff).
  • nerfSpectre: Fixed Shadow Step interaction with attack range extension items that led to unintended longer durations (effective nerf).
  • nerfMuerta: Fixed Gunslinger bonus damage talent scaling on illusions which caused unintended high damage (effective nerf).
  • fixLargo: Fixed Croak of Genius damage proccing other abilities like Batrider's Sticky Napalm and Searing Signet.

🚀Performance(3)

  • fixServer: Fixed network encoding issues to substantially reduce 'server hitch' frames.
  • changeCosmetics: Restructured cosmetic items to take zero network bandwidth after game start, improving client and server performance.
  • fixCosmetics: Fixed a bug where cosmetic items were being recreated every hero spawn, causing gradual performance degradation.

⚙️Gameplay Systems(1)

  • fixTurbo: Fixed a bug where 2 gold was sometimes deducted upon completion of the ban phase.

🖥️UI/UX(1)

  • fixMVP Screen: Items equipped in ability effects slots no longer appear as hero equipment in post-game or MVP screens.

Summary

Performance & Technical Improvements

This update focuses heavily on technical stability, introducing a restructured network encoding system to eliminate 'server hitch' frames. Additionally, cosmetic items have been optimized to consume zero network bandwidth after a match begins, which should significantly improve client and server performance during long games. A memory leak related to cosmetic items recreating on every hero respawn has also been resolved.

Hero Balance & Bug Fixes

Several heroes received functional balance adjustments via bug fixes. Clinkz's building siege potential is reduced as Skeleton Archers no longer deal excessive damage, while Slark receives a functional buff as Depth Shroud now correctly applies its intended regeneration and movement speed to allies. Spectre and Muerta also saw fixes to unintended damage and duration scaling.