Feb 13, 2026
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Hotfix 712555

2/5 Minor

Hotfix 712555 resolves multiple game-crashing bugs and ensures Clockwork Bishop attacks correctly respect electrocute resistance.

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Key Changes

  • 1Fixed Clockwork Bishop attacks ignoring electrocute resistance
  • 2Resolved a crash when Eye of Terror dashes through a T.I.N.G.L.E. Node
  • 3Fixed a crash occurring when galloping into certain structures
  • 4Fixed a crash when dropping Chester's Eyebone after a follower's death
  • 5Resolved crashes related to Buzzard landings and Crystal-Crested Buzzard movement
  • 6Fixed WX-78 examination text for the new play bill
  • 7Corrected animation bugs for Webber and Wilson Equinor skins

All Changes

👾Creatures(6)

  • nerfClockwork Bishop: Fixed Clockwork Bishop’s attacks ignoring electrocute resistance (effective nerf).
  • fixClockwork Knight: Fixed Clockwork Knight missing a foot in its stunned state.
  • fixGilded Knight: Fixed a crash when debug spawning Gilded Knights.
  • fixEye of Terror: Fixed a crash occurring when Eye of Terror dashes through a T.I.N.G.L.E. Node.
  • fixBuzzard: Fixed a crash that could occur when Buzzards landed.
  • fixCrystal-Crested Buzzard: Fixed a crash related to Crystal-Crested Buzzards moving around the world.

👤Characters(2)

  • fixWX-78: Fixed WX-78’s examination string for the new play bill.
  • fixEquinor Skin: Fixed animation bugs with Webber's and Wilson’s Equinor skins.

🎮Gameplay(2)

  • fixGameplay: Fixed a crash when galloping into certain structures.
  • fixChester's Eyebone: Fixed a crash when dropping items like Chester's Eyebone if the follower died.

Summary

Stability & Bug Fixes

This hotfix primarily focuses on game stability, addressing five distinct crash scenarios related to the Eye of Terror, Buzzards, and galloping mechanics. Additionally, it resolves a combat bug where Clockwork Bishops were bypassing player resistances and fixes several visual and text-based errors for characters and skins.