Oct 28, 2025
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[Game Hotfix] - 69835, 696980 & 696742

3/5 Moderate

Crystal-Crested Buzzards receive significant health and behavior nerfs alongside critical crash fixes for Moonstorms and the Sanctum.

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Key Changes

  • 1Crystal-Crested Buzzard health reduced from 400 to 300
  • 2Fixed multiple game-breaking crashes involving Moonstorms, the Sanctum, and saving
  • 3Crystal-Crested Buzzards no longer stack flame walls and have a population limit per player
  • 4Gestalts fixed to correctly attack during the Celestial Champion boss fight
  • 5Lunar Merm hiring logic corrected for Wurt to prevent unintended recruitment
  • 6Mutation logic restricted for Shadow Merms and elemental Hounds
  • 7Crystal-Crested Buzzards now leave the world when the Lunar Rift closes
  • 8Standardized attack targeting for Crystal-Crested Buzzards to use the normal attack key
  • 9Fixed Walter's storytelling behavior to stop when the fire is extinguished
  • 10Corrected Shattered Spider Hole regeneration exploit when mining

All Changes

🐾Creatures(10)

  • nerfCrystal-Crested Buzzard: Reduced health from 400 to 300
  • changeCrystal-Crested Buzzard: Tuned flamethrower cooldown, damage, and lifetime
  • nerfCrystal-Crested Buzzard: Removed ability to stack walls of flame; firebreathing now extends the lifetime of existing flames instead
  • changeCrystal-Crested Buzzard: Horror Hounds and Permafrost Pengulls will no longer target them
  • changeCrystal-Crested Buzzard: Now leave the world when the Lunar Rift closes
  • nerfCrystal-Crested Buzzard: Implemented a limit on the number of buzzards that can circle a single player
  • changeCrystal-Crested Buzzard: Changed targeting so they can be hit with the standard attack key instead of force attack
  • buffMerm: Revived merms from lunar mutations now remember their original home and leader if they have lunar affinity
  • nerfShattered Spider Hole: Fixed Shattered Spider Hole regenerating all spiders instantly when mined
  • buffGestalts: Fixed Gestalts failing to hit targets during the Celestial Champion encounter

👤Characters(4)

  • nerfWurt: Fixed exploit allowing non-Lunar aligned Wurt to indirectly hire Lunar Merms by recruiting nearby merms
  • fixWalter: Fixed storytelling not stopping when the fire runs out
  • fixShadow Merm: Fixed Shadow Merms attempting to perform lunar mutations
  • changeShadow Merm: Shadow merms and their source corpses are no longer mutatable

🛠️Stability(8)

  • fixBundle Wraps: Fixed crash when peeking into Bundle Wraps
  • fixFrostjaw: Fixed crash when Telelocating a spawned-in Frostjaw
  • fixCrystal-Crested Buzzard: Fixed uncommon crash involving circling Crystal-Crested Buzzards during movement
  • fixMoonstorms: Fixed crash on load related to Moonstorms
  • fixGlommer’s Statue: Fixed crash when Terramite mines Glommer’s Statue
  • fixSanctum: Fixed crash occurring when the Sanctum loads
  • fixKoalefant: Fixed crash involving the fake Koalefant carcass during game saves
  • fixCrystal-Crested Buzzard: Fixed issue where circling buzzards would duplicate when a player left and rejoined

🎮Gameplay(3)

  • fixGestalt: Fixed case where a gestalt possessable corpse could lose its gestalt
  • changeHounds: Dead Red and Blue Hounds are no longer mutatable
  • fixWaxed Pumpkin Head: Fixed Waxed Pumpkin Heads failing to save properly

🎨Visuals(4)

  • fixWortox: Fixed bad layering order for the torso on the No-Eyed Deer Costume
  • fixWebwam Tent: Fixed Webwam tent skin going invisible when burnt
  • fixBright-Beaked Bird: Fixed missing chest gem in the art for Bright-Beaked Bird
  • fixHounds: Corrected visuals for Red and Blue Hounds regarding mutation states

Summary

This series of hotfixes focuses heavily on balancing the new Crystal-Crested Buzzard enemies and stabilizing the game following recent content updates. The Buzzards have seen their health reduced from 400 to 300, their fire-breathing mechanics reworked to prevent lethal stacking, and a new population limit per player.

Gameplay & Stability

Beyond balance, these updates resolve several high-priority crashes related to Moonstorms, the Sanctum, and specific item interactions like peeking into Bundle Wraps. Character-specific logic has also been tightened, particularly for Wurt's interaction with Lunar Merms and Walter's storytelling mechanics.