10.2.0 | PTB Patch Notes
PTBDead by Daylight introduces the Survivor Intent communication wheel and a massive overhaul to over 50 Killer and Survivor perks, including a significant rework to Windows of Opportunity.
Key Changes
- 1Survivor Intent System: New in-match communication wheel with 8 customizable messages
- 2Windows of Opportunity Rework: Now grants 10% vault speed but incurs a 30s cooldown and only shows Windows
- 3Abandon/Surrender/End Trial: New options to exit matches when teammates are bots or all survivors are dying
- 4Dead Man's Switch Change: Now triggers after a 2s repair interruption delay to prevent 'forced' activation combos
- 5Spine Chill Rework: Returns the 10% vault speed bonus for 12s when the Killer looks at the Survivor
- 6Sole Survivor Rework: Shifts from selfish gameplay to supporting teammates with Exit Gate speed and Hatch unlocking
- 7Agitation & Iron Grasp Buffs: Significant increases to Haste and wiggle reduction to modernize generic perks
- 8Monstrous Shrine Buff: Now grants up to 200% generator regression speed while the Killer is away from the hook
- 9Road Life Rework: Now allows Survivors to self-heal at 100% speed by hitting Great Skill Checks
- 10Shattered Hope Rework: Now blocks all Dull and Hex totems when any totem is interacted with
All Changes
🗣️Survivor Systems(5)
- newSurvivor Intent System: Added Survivor Intent System allowing text messages via a customizable 8-message wheel
- newSurvivor Intent System: Added mute/unmute functionality for other players in the Match Details screen
- newSurvivor Intent System: Implemented a 1s to 5s message cooldown to prevent communication spamming
- newAbandon Option: Added Abandon option for Survivors when all other teammates are bots
- changeSurrender Option: Added Surrender option for Survivors when all are in the Dying State simultaneously
🔪Killer Perks(27)
- buffAgitation: Agitation: Haste increased to 14/16/18% while carrying (was 6/12/18%)
- buffIron Grasp: Iron Grasp: Wiggle speed reduction increased to 10/11/12% (was 4/8/12%)
- buffBitter Murmur: Bitter Murmur: Aura range increased to 20m and duration to 8s/14s
- buffFire Up: Fire Up: Action speed per token increased to 6/7/8% (was 4/5/6%)
- buffGame Afoot: Game Afoot: Haste increased to 10% (was 7%)
- buffSpies from the Shadows: Spies from the Shadows: Range increased to 36/38/40m and cooldown reduced to 3s
- changeUnbound: Unbound: Duration increased to 26/28/30s; Haste changed to 5% for 25s
- buffHelp Wanted: Help Wanted: Can now compromise up to 3 Generators; adds 150% regression speed for 100/110/120s
- buffMachine Learning: Machine Learning: Can now compromise up to 3 Generators; Haste increased to 10%
- buffDark Arrogance: Dark Arrogance: Added 15/20/25% basic-attack recovery; blind/stun penalty increased to 25%
- nerfDark Arrogance: Dark Arrogance: Blind/stun penalty increased from 15% to 25%
- changeDead Man's Switch: Dead Man's Switch: Now triggers after 2s delay; block duration increased to 30/35/40s; cooldown reduced to 30/35/40s
- nerfDissolution: Dissolution: Now only triggers on basic-attacks; duration adjusted to 13/14/15s
- nerfHex: Blood Favor: Hex: Blood Favor: Now only triggers on healthy Survivors injured by basic-attacks; block duration reduced to 13/14/15s
- buffDistressing: Distressing: Added new effect where Survivors in Terror Radius repair 6/7/8% slower; Terror Radius fixed at 30%
- buffDominance: Dominance: Block duration increased to 25s; added scream and 3/4/5s aura reveal; no longer affects Chests
- buffHex: Nothing but Misery: Hex: Nothing but Misery: Activation requirement reduced to 4 hits (was 8); added 10% vault speed reduction for Survivors
- changeHex: Thrill of the Hunt: Hex: Thrill of the Hunt: Reworked to block all Hex Totems for 6/7/8s per lit Hex when a Survivor is hooked
- buffInsidious: Insidious: Added linger effect where Undetectable lasts 6/7/8s after moving; idle time fixed at 2s
- buffKnock Out: Knock Out: Hindered increased to 20%; range increased to 10m; effect ends if Pallet is broken
- buffRavenous: Ravenous: Added 4% Haste and 4% hook speed per token; Exposed duration increased to 80/85/90s
- buffScourge Hook: Monstrous Shrine: Scourge Hook: Monstrous Shrine: Added 150/175/200% regression speed to unrepaired generators while 24m away from hook
- changeShattered Hope: Shattered Hope: Reworked to block Dull/Hex totems for 16/18/20s and show Boon auras when any totem is interacted with
- buffSuperior Anatomy: Superior Anatomy: Vault speed bonus now lingers for 10s; cooldown reduced to 20s
- changeUndone: Undone: Reworked to grant tokens on hook; damaging generators spends tokens to lose 8/9/10% progress and block for 8/9/10s
- buffUnrelenting: Unrelenting: Added 10% successful basic-attack cooldown reduction; missed attack reduction increased to 30/35/40%
- buffWhispers: Whispers: Range reduced to 28/26/24m; added 5% Haste while outside of the whisper range
🏃Survivor Perks(31)
- buffKindred: Kindred: Killer aura reveal range increased to 14/15/16m
- buffNo One Left Behind: No One Left Behind: Heal and unhook speed increased to 80/90/100%
- buffResilience: Resilience: Modernized lower tier values for all action speeds to 7/8/9%
- buffWe'll Make It: We'll Make It: Duration increased to 70/80/90s
- buffBetter Than New: Better Than New: Action speeds increased to 40/45/50% (was 12/14/16%)
- buffEmpathic Connection: Empathic Connection: Healing speed increased to 40/45/50% (was 25/30/35%)
- buffFlow State: Flow State: Action speeds per token increased to 13/14/15%
- buffFriendly Competition: Friendly Competition: Repair speed increased to 10% (was 5%); duration reduced to 80/85/90s
- buffObject of Obsession: Object of Obsession: Aura duration increased to 4s; action speeds increased to 8/9/10%
- buffBlood Pact: Blood Pact: Added effect where hooking the Obsession transfers the status to another Survivor
- buffBoon: Illumination: Boon: Illumination: Blessing speed increased to 150/175/200%; removed cleanse speed bonus
- changeBorrowed Time: Borrowed Time: Reworked to passively mend Deep Wound over 40/35/30s while having Endurance
- buffCalm Spirit: Calm Spirit: Removed speed penalty; added 8/9/10% speed bonus to Totems and Chests
- buffDark Sense: Dark Sense: Added aura reveal for Pallets, Windows, and other Survivors within 24m when Killer is near
- changeSole Survivor: Sole Survivor: Reworked to grant Exit Gate speed to others; allows Hatch unlocking with 3+ tokens
- buffDo No Harm: Do No Harm: Added 5% increased Skill Check odds; healing speed and great skill check progress now scale with Hook States
- changeFive Moves Ahead: Five Moves Ahead: Now only shows Pallet auras; added 50% earlier movement after dropping a pallet
- buffPharmacy: Pharmacy: Added ability to rummage each chest once; rummage speed increased to 75/100/125%
- buffPlunderer's Instinct: Plunderer's Instinct: Aura reveal range is now infinite; added 150/175/200% chest unlock speed
- changePremonition: Premonition: Reworked to show Killer's Aura for 3s; cooldown increased to 70/65/60s; disabled in chase
- changeRoad Life: Road Life: Reworked to allow self-healing at 100% speed by spending tokens earned from Great Skill Checks
- nerfSelf-Preservation: Self-Preservation: Elusive duration reduced to 13/14/15s (was 20/25/30s)
- nerfShoulder the Burden: Shoulder the Burden: Now causes Broken for 160/140/120s instead of Exposed; deactivates for all Survivors after use
- changeSlippery Meat: Slippery Meat: Reworked to grant 90/95/100% unhook speed for others and 5% Haste for self after unhook
- changeSmall Game: Small Game: Reworked to show Totem auras within 10/11/12m
- buffSolidarity: Solidarity: Healing conversion increased to 65/70/75%; now works while using a Med-Kit
- changeSpine Chill: Spine Chill: Reworked to grant 10% vault speed for 12s and scream prevention; cooldown added (40/35/30s)
- changeStake Out: Stake Out: Reworked to replace basic Skill Checks with Special Skill Checks (+4% progress) after hiding near Killer
- buffThis is Not Happening: This is Not Happening: Good Skill Check zones increased by 150/175/200%; removed injury requirement
- buffWake Up!: Wake Up!: Added 20% Exit Gate speed for each other Survivor alive; base speed adjusted
- changeWindows of Opportunity: Windows of Opportunity: Reworked to show only Windows; added 10% vault speed; added 40/35/30s cooldown after vaulting
🐛Bug Fixes(5)
- fixGhostface: Fixed Survivor Bots automatically revealing Ghostface from anywhere on the map
- fixThe Pig: Fixed The Pig's camera clipping into the ground when using Ambush while looking down
- fixMaps: Fixed collision issues in Greenville Square, Toba Landing, and Ormond Lake Mine
- fixThe Houndmaster: Fixed The Houndmaster's dog being unable to vault certain windows in Crotus Prenn and Coldwind Farm
- fixThe Twins: Fixed The Twins' Charlotte being unable to see Exit Gate auras if completed while controlling Victor
Summary
New Systems & Features
This Public Test Build (PTB) introduces the Survivor Intent System, a communication wheel allowing Survivors to send predefined text messages to teammates. To address match hostage situations and bot-filled lobbies, new Abandon, Surrender, and End Trial options have been added with specific conditions for both roles.
Massive Perk Overhaul
Over 50 perks have been adjusted to modernize lower-tier values and address meta-game health. Highlights include a rework of Windows of Opportunity (now featuring vault speed but a cooldown), the return of vault speed to Spine Chill, and significant buffs to generic perks like Agitation, Iron Grasp, and Distressing. Several perks like Sole Survivor, Shattered Hope, and Undone have been completely reworked to provide more active gameplay or team-oriented benefits.
Bug Fixes & Map Adjustments
A large suite of fixes addresses collision issues across various maps, including Greenville Square and Toba Landing. Character-specific fixes for The Pig, The Mastermind, and The Twins are also included, alongside bot logic improvements.
