10.0.0 | Jason PTB Patch Notes
PTCNew Killer "The Slasher" debuts with stealth-based tracking and ranged spike attacks alongside six new perks and extensive aura customization.
Key Changes
- 1New Killer: The Slasher added with stealth and ranged spike abilities
- 2New Power: Omnipresent Evil trades direct vision for footprint and mist tracking
- 3Six new perks introduced for both Killers and Survivors
- 4Extensive Aura Customization added for Totems, Hatches, and Generators
- 5New Killer Power Match Details tab provides in-game ability descriptions
- 6PTB characters now automatically set to Level 50 and Prestige 3
- 7Fixed The Mastermind landing hits on Survivors who had already vaulted
- 8Fixed collision issues in RPD, MacMillan Estate, and Groaning House
- 9Fixed Deliverance being incorrectly consumed during Anti-Camp unhooks
- 10Added 12,500 Auric Cells and 1 million Bloodpoints for PTB testing
All Changes
🔪New Killer(4)
- newThe Slasher: Added The Slasher as a new playable Killer
- newOmnipresent Evil: New Power: Omnipresent Evil - Grants invisibility and Undetectable but removes vision of Survivors/Scratch Marks; reveals Survivors via Mist Clouds and Footprints
- newJump Scare: Special Ability: Jump Scare - Allows quick special-break or special-vault actions on Pallets, Walls, or Windows while in stealth
- newThrowing Spikes: Special Ability: Throwing Spikes - Ranged attack that damages Survivors; Hook Spikes can Impale Survivors to prevent healing past the injured state
🃏New Perks(6)
- newHex: Scared to Death: Hex: Scared to Death - Ignites after 3 hooks; breaking pallets causes Survivors within 13m to scream and gain 11/12/13% Hindered for 3s
- newSilent Shadow: Silent Shadow - Grants Undetectable for 11/12/13s at trial start and permanently when all Generators are completed
- newRampage: Rampage - Earn tokens by breaking pallets/walls; gain 1% Haste per token for 13s when blinded or stunned
- newWide Open Throttle: Wide Open Throttle - Fast-vaulting a pallet grants 10/12.5/15% Haste for 3s, resets the pallet, and blocks it for 60s
- newLend a Hand: Lend a Hand - Once per trial, after interacting with a Totem, grant another Survivor 2/3/4 permanent healing charges
- newCross-Examination: Cross-Examination - See Killer Light Marks for 10s while in Terror Radius; gain Elusive for 3/4/5s while on marks
⚙️Gameplay Features(2)
- newAuras: Added color customization for auras including Blocked Objects, Completed Generators, Totems, Hatch, and Exit Gate Switches
- newUI: Added Killer Power Match Details Tab (F1/Select) to provide power descriptions after a chase or health loss occurs
🧪PTB Testing(4)
- changeProgression: Characters in Bloodweb are automatically set to Level 50 and Prestige 3
- changeInventory: All offerings, items, and add-ons are pre-loaded with 99 units
- changeCurrency: Granted 12,500 Auric Cells and 1 million Bloodpoints for PTB use
- removeMaps: Mother's Dwelling and Temple of Purgation are disabled for this PTB
👤Bug Fixes: Characters(8)
- fixThe Mastermind: Fixed The Mastermind landing hits on Survivors who just vaulted after Virulent Bound
- fixThe Mastermind: Fixed The Mastermind misplacing Survivors during carry if Virulent Bound was used during a pallet vault
- fixThe Twins: Fixed The Twins missing Generator and Hook auras for Victor when a Survivor disconnects or is sacrificed
- fixThe Ghoul: Fixed The Ghoul blocking Survivors inside lockers when performing a second Kagune Leap
- fixThe Nightmare: Fixed The Nightmare's completed Generator auras disappearing after teleporting
- fixThe Dredge: Fixed The Dredge seeing flickering Survivor auras when teleporting to an occupied locker
- fixBots: Fixed bots being aware of Killers using stealth abilities
- fixThe Nemesis: Fixed The Nemesis' zombie auras remaining in Killer Item color when using S.T.A.R.S. Field Combat Manual
🗺️Bug Fixes: Maps(6)
- fixRaccoon City Police Station: Fixed gaps in Raccoon City Police Station East Wing allowing players to see out of world
- fixThe MacMillan Estate: Fixed invisible collision in MacMillan Estate Killer Shack
- fixCrotus Prenn: Fixed Nurse being unable to blink through walls in Crotus Prenn
- fixUnderground Complex: Fixed Killers being blocked by hanging Survivors in Underground Complex corridors
- fixWithered Isle: Fixed projectile collisions around picnic tables in Withered Isle
- fixGroaning House: Fixed players getting stuck on basement stairs in Groaning House
📜Bug Fixes: Perks(4)
- fixSelf-Care: Updated wording for Self-Care and Strength in Shadows to match new description overhaul
- fixDeliverance: Fixed Deliverance being consumed during Anti-Camp Unhooks at the second stage
- fixHex: Hive Mind: Fixed Hex: Hive Mind allowing extra generators to remain repairable after an explosion
- fixHuman Greed: Fixed Human Greed revealing auras of unlocked chests
Summary
New Killer: The Slasher
The Slasher joins the Public Test Build (PTB) with "Omnipresent Evil," a unique stealth power that trades direct vision for tracking via footprints and mist clouds. This Killer features high mobility through "Jump Scare" vaults and a ranged projectile system using "Throwing Spikes" that can impale and immobilize Survivors.
New Perks & Features
Six new perks are introduced, including "Hex: Scared to Death" for Killers and "Wide Open Throttle" for Survivors. A major quality-of-life update adds deep customization for aura colors across various game objects like Totems, Hatches, and Generators. Additionally, a new Match Details tab provides real-time information on the Killer's power during trials.
Bug Fixes & PTB Adjustments
This update includes a massive sweep of bug fixes addressing character-specific issues for The Mastermind, The Twins, and The Ghoul, alongside collision corrections for maps like RPD and MacMillan Estate. PTB participants receive automatic Prestige 3 level-ups and 12,500 Auric Cells for testing purposes.
