Patch 1.5.23 Live
Divine Blast deflection damage has been balanced alongside a critical fix for The One Who Waits' invincible eyes and several game-breaking softlocks.
Key Changes
- 1Balanced damage for projectiles deflected by Divine Blast
- 2Fixed The One Who Waits' eyes being invincible during the boss fight
- 3Fixed co-op players being unintentionally immune to Kallamar's projectiles
- 4Resolved multiple softlocks related to the Temple, Snowmen, and Old Wounds quest
- 5Fixed items falling out of bounds from offering shrines
- 6Corrected Chain weapon heavy attack movement in the Yngya boss room
- 7Fixed Hole miniboss falling rocks not dealing damage to the player
- 8Fixed children being incorrectly targeted for follower quests
- 9Fixed incorrect HP values appearing after completing Purgatory runs
- 10Potential fix for Steam Remote Keyboard and Mouse input issues
All Changes
⚔️Combat & Abilities(6)
- changeDivine Blast: Balanced the amount of damage projectiles deal when deflected by Divine Blast
- buffMelee Attacks: Fixed some types of projectiles not being affected by melee attacks
- buffChain Weapon: Fixed chain weapon's heavy attack not moving player in Yngya boss room
- fixWeapons: Fixed deflecting tennis wizard projectile with weapons
- fixMerciless Weapon: Fixed sound spam while wearing merciless weapon and tarot giving crit chance on empty fervour
- fixRelics: Fixed player stuck in burrowing animation when encountering a damned follower after using specific fleece or relic ability
👹Bosses & Enemies(5)
- buffThe One Who Waits: Fixed TOWW’s eyes being invincible
- nerfKallamar: Fixed coop player being immune to Kallamar’s projectiles (effective nerf)
- nerfHole Miniboss: Fixed hole miniboss' falling rocks attack not causing damage to player (effective nerf)
- fixHaborym: Fixed invisible Haborym if player died during one of their attacks
- fixWoolhaven: Fixed players being able to start Woolhaven boss fights by going OOB with chain weapon or teleport curse
🐑Followers & Cult Management(5)
- fixFollower Quests: Fixed children being targeted by follower quests
- fixOffering Shrines: Fixed items dropping out of bounds from offering shrines
- fixSin: Fixed Lamb going to a different place in any location while collecting sin from the follower
- fixSin: Potential fix for going OOB while collecting sin from followers
- fixCrops: Fixed crops visual issues
🛠️Technical & Stability(7)
- fixTemple: Fixed softlock when entering the temple and spanking wolves at the same time
- fixSnowman: Fixed softlock when building a snowman as winter ends
- fixOld Wounds Quest: Fixed softlock during Old Wounds quest if bishop has been set as twitch follower
- fixScamps: Fixed softlock in rooms with hidden scamps
- fixMissionary Chest: Potential fix for missionary chest reveal softlock caused by bulb lamb's bomb
- fixPurgatory: Fixed incorrect HP after purgatory
- fixSteam Remote Play: Potential fix for steam remote K&M input
Summary
Gameplay & Combat Balance
This update focuses on refining combat mechanics, specifically balancing the damage output of projectiles deflected by the Divine Blast ability. Several weapon and ability interactions have been corrected, including a fix for the Chain weapon's heavy attack movement in specific boss rooms and ensuring all projectile types respond correctly to melee attacks.
Boss & Enemy Fixes
A major fix has been implemented for the final boss encounter (The One Who Waits), where eyes were previously becoming invincible. Additionally, unintended player immunities in co-op against Kallamar and missing damage triggers for the Hole miniboss have been resolved.
Stability & Progression
Patch 1.5.23 addresses a significant number of softlocks occurring during temple entry, snowman building, and specific quest lines like Old Wounds. It also prevents players from falling out of bounds during sin collection and offering shrine interactions.
