Counter-Strike 2: Season Five and C4 Changes

3/5 Moderate

Premier Season Five begins with Cache replacing Overpass in Active Duty, while C4 explosion damage is redesigned on official defusal maps.

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Key Changes

  • 1Premier Season Five has begun.
  • 2Cache joins the Active Duty Map Pool.
  • 3Overpass leaves the Active Duty Map Pool.
  • 4C4 explosion damage range and extent have been redesigned on all official defusal-mode maps.
  • 5Boulder, Fachwerk, and Shelter join Competitive, Casual, and Deathmatch.
  • 6Debris and El Dorado join Wingman.
  • 7Warden, Stronghold, Alpine, and Sanctum leave all game modes.
  • 8The Armory adds the Spy Tech and Arabesque weapon collections.
  • 9The Armory adds the Fruits & Vegetables and Auto Racing sticker collections.

All Changes

πŸ†Premier(3)

  • changePremier Season Five has begun.
  • changeCache: Cache was added to the Active Duty Map Pool.
  • removeOverpass: Overpass was removed from the Active Duty Map Pool.

πŸ’£Gameplay(2)

  • changeC4: C4 explosion damage range and extent were redesigned on all official defusal-mode maps, using precomputed map values and a rapidly expanding shockwave instead of instant damage.
  • fixBuy Menu: Fixed a case where picking up dropped weapons through the Buy Menu would fail to complete.

🎨Armory(4)

  • newAdded the Spy Tech and Arabesque weapon collections to the Armory.
  • newAdded the Fruits & Vegetables and Auto Racing sticker collections to the Armory.
  • removeThe Train 2025 and Sport & Field weapon collections are no longer available in the Armory.
  • removeThe Sugarface 2 and Elemental Craft sticker collections are no longer available in the Armory.

πŸ› οΈWorkshop(2)

  • newCustom Paint Job Extended: Custom Paint Job Extended now supports a dedicated overlay mask texture.
  • newCustom Paint Job Extended: Custom Paint Job Extended now allows overlay UV randomization to be set separately from albedo UV randomization.

βš™οΈPerformance(1)

  • fixReduced the performance cost of showing the scoreboard.

πŸ›Bug Fixes(1)

  • fixFixed a case where material blending effects disappeared when players got too close.

🏷️Stickers(1)

  • changeSticker rotation precision on the application screen now allows half-degree increments.

πŸ“œMap Scripting(6)

  • newInstance.QueueAfterThinks: Added Instance.QueueAfterThinks.
  • newInstance.OnWeaponDrop: Added Instance.OnWeaponDrop.
  • newCSWeaponBase.GetOriginalOwner: Added CSWeaponBase.GetOriginalOwner.
  • fixInstance.RegisterCheatCommand: Fixed a crash when a name passed to Instance.RegisterCheatCommand collided with an existing command.
  • changeCompileModule: Errors caught during the CompileModule step of script loading now include the file name and line number.
  • removeRemoved support for deprecated vts assets.

πŸ”§Engine(1)

  • changeSource 2: Updated engine code to the latest version of Source 2.

πŸ—ΊοΈMaps(13)

  • removeWarden: Warden was removed from all game modes.
  • removeStronghold: Stronghold was removed from all game modes.
  • removeAlpine: Alpine was removed from all game modes.
  • removeSanctum: Sanctum was removed from all game modes.
  • changeBoulder: Boulder was added to Competitive, Casual, and Deathmatch.
  • changeFachwerk: Fachwerk was added to Competitive, Casual, and Deathmatch.
  • changeShelter: Shelter was added to Competitive, Casual, and Deathmatch.
  • changeDebris: Debris was added to Wingman.
  • changeEl Dorado: El Dorado was added to Wingman.
  • changeCache: Cache received various clipping adjustments.
  • fixDust II: Fixed a pixel gap Outside Tunnel on Dust II.
  • changeDust II: Adjusted clipping Outside Tunnel on Dust II.
  • fixInferno: Fixed clipping to prevent a pixel boost at Top of Mid on Inferno.

Summary

Premier and gameplay

Cache joins the Active Duty Map Pool as Overpass leaves. C4 damage now uses precomputed map values, and its shockwave expands rapidly rather than applying damage instantly. A Buy Menu issue affecting dropped weapon pickups is fixed.

Maps and Armory

Boulder, Fachwerk, and Shelter join Competitive, Casual, and Deathmatch; Debris and El Dorado join Wingman. Warden, Stronghold, Alpine, and Sanctum leave all modes. The Armory gains Spy Tech and Arabesque weapon collections and Fruits & Vegetables and Auto Racing sticker collections, while Train 2025, Sport & Field, Sugarface 2, and Elemental Craft leave.

Tools and fixes

Custom Paint Job Extended gains overlay options, and map scripting receives new functions and improved error reporting. The scoreboard costs less performance to display, sticker placement supports half-degree rotation, and several visual, clipping, and scripting issues are fixed. Engine code is updated to the latest Source 2 version.