May 14, 2026
View on Steam↗Counter-Strike 2 Update
2/5 Minor
Cache map refinements including bullet-blocking window gratings and a fix for a grenade throw cancellation exploit.
Key Changes
- 1Added bullet-blocking gratings to specific windows on Cache
- 2Fixed an exploit allowing players to cancel grenade throws late in the animation
- 3Resolved various geometry holes and clipping issues on Cache
- 4Added a new MVP anthem variation for NIGHTMODE II music kits
- 5Improved general game stability
All Changes
🗺️Maps(4)
- fixCache: Fixed various holes in map
- fixCache: Fixed surfacetypes for various materials
- changeCache: Added grating to some windows to make them block bullets
- fixCache: Tweaks to player and grenade clipping
🔫Gameplay(1)
- fixGrenades: Fixed a case where it was possible to cancel a grenade throw after the throw was started near the end of the pin pull animation
⚙️Performance(1)
- fixMiscellaneous stability improvements
🛠️Tools(2)
- fixModel Browser: Fixed bug that prevented the asset in use from being selected when model browser was opened
- fixLayered Materials: Fixed bug with layered materials with same surface property on all layers
🎵Audio(1)
- newNIGHTMODE II Music Kits: Added roundmvpanthem_02 for all NIGHTMODE II music kits which plays at 1:5 ratio
Summary
This update focuses on technical and gameplay refinements for the map Cache, addressing geometry holes, surface types, and clipping issues. Additionally, it resolves a specific exploit involving grenade throw cancellations and introduces a new MVP anthem variation for NIGHTMODE II music kits.
