Apr 21, 2026
View on Steam↗Counter-Strike 2 Update
2/5 Minor
Recoil camera motion has been adjusted to match CS:GO more closely, and aim punch visuals now display fully regardless of network latency.
Key Changes
- 1Recoil camera motion adjusted to match CS:GO behavior
- 2Aim punch camera motion now displays fully regardless of network latency
- 3Fixed instantaneous crouch transitions while in the air
- 4Minor adjustments to viewmodel animations
- 5Fixed MVP panel character reset bug
All Changes
🔫Gameplay(2)
- changeRecoil: Adjusted camera motion due to recoil to match CS:GO more closely; bullet trajectories continue to match CS2 logic.
- changeAim Punch: Players now experience full camera motion from external aim punch (e.g., getting shot) regardless of network latency.
🏃Animations(2)
- changeViewmodel: Minor adjustments to viewmodel animations.
- fixCrouch: Fixed several cases where crouch transitions in the air were instantaneous.
🖥️UI/UX(1)
- fixMVP Panel: Fixed a bug where MVP panel characters weren't resetting correctly.
Summary
This update focuses on refining the visual feel of combat in Counter-Strike 2. The primary changes involve reverting the camera's recoil behavior to align with CS:GO standards and ensuring that aim punch (the camera shake when being shot) is consistently rendered for players regardless of their ping. Additionally, several animation bugs related to air-crouching and the MVP screen have been resolved.
