May 5, 2026
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Conan Exiles Enters a New Era as Massive FREE UE5 Upgrade Goes Live

5/5 Game-Changing

Conan Exiles transitions to Unreal Engine 5, merging the Exiled Lands and Isle of Siptah into a single map and introducing a 'craft from storage' building system.

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Key Changes

  • 1Full engine upgrade to Unreal Engine 5 with a complete visual and lighting overhaul
  • 2Merged The Exiled Lands and Isle of Siptah into a single seamless world map
  • 3New building system allows crafting and repairing using materials from nearby storage and Thrall inventories
  • 4Reduced game install size from 105 GB to 61 GB through optimized packaging
  • 5Added support for DLSS 4.5, FSR 3, and XeSS upscaling with frame generation
  • 6Journey system reworked to allow background progression of inactive steps
  • 7Added support for multiple save slots in single-player and co-op modes
  • 8Inventory stack sizes doubled for a wide variety of resource items
  • 9Fatalities now grant Experience points
  • 10Introduced dedicated server support for Linux and an offline mode for single-player

All Changes

⚙️Engine & Performance(5)

  • newUnreal Engine 5: Full engine upgrade to Unreal Engine 5 with backwards compatibility for UE4 saves
  • fixGame Install: Optimized build packaging to reduce game install size from 105 GB to 61 GB
  • newUpscaling Tech: Added full upscaler support including DLSS 4.5, FSR 3, and XeSS/XeFG with frame generation
  • fixInventory: Improved player inventory loading times on login and respawn
  • fixVisuals: Reduced LOD popping at 500m and increased render distance of distant terrain HLODs

🗺️World & Maps(4)

  • changeWorld Map: Merged The Exiled Lands and the Isle of Siptah into one seamless map
  • newWater: All bodies of water updated to UE5 with FluidFlux simulation for oceans
  • changeEnvironment: Updated all materials, meshes, and foliage for Unreal Engine 5
  • buffMap Discovery: Increased map discovery check rate from once every 5 seconds to once every 3 seconds

🔨Building & Crafting(5)

  • newBuilding System: Added ability to craft, build, and repair using materials from nearby player, clan, and Thrall inventories
  • newBuilding Pieces: Added corner pillars to all major building sets
  • buffBuilding System: Relaxed overlap rules when placing foundations and increased default build distance
  • changeStorage: Workbenches and storage containers now have inventory sizes that are multiples of 6
  • buffFence Foundations: Fence Foundations can now be upgraded in-place like other building pieces

🕹️Gameplay Systems(5)

  • buffJourney System: Reworked Journey system to allow background progression of inactive journey steps
  • newSave System: Added support for multiple save slots in single-player and co-op modes
  • buffItems: Doubled the maximum stack size for a variety of resource items
  • buffItems: Increased max stack size of Scout Reports and Sorcerous Spell Pages from 1 to 10
  • buffFragments of Power: Using Fragments of Power no longer has a level requirement

⚔️Combat & Balance(6)

  • buffFatalities: Fatalities now grant Experience points upon completion
  • changeOrbs: Orb effects (Gaseous, Explosive, Oil, Smoke) now snap to the ground instead of spawning mid-air
  • changeRhino: Rhino Trample damage now scales based on the speed of the rider
  • nerfGloves of Jhil: Reduced Jhil's stamina buff on the Gloves of Jhil
  • nerfKhitan Legionary Statue: Reduced experience gained from the Khitan Legionary Statue
  • buffCreeping Darkness: Creeping Darkness spell now terrorizes Thralls 100% of the time (up from 75%)

👥Thralls & Followers(3)

  • fixThralls: Implemented mitigation for Thralls falling out of the world or through the ground
  • fixThralls: Improved Thrall 'walkable floor' checks for more reliable placement
  • fixHorses: Removed testicles from female horses

🖥️UI & UX(3)

  • changeUser Interface: Complete overhaul of the UI presentation and fullscreen map
  • newHUD: Added numerical values for health, stamina, hunger, and thirst status counters
  • newCompass: Added a toggleable compass UI to the HUD

🌐Server & Technical(3)

  • newLinux Server: Conan Exiles Dedicated Server is now available for Linux
  • newOffline Mode: Single Player can now be played in Steam Offline Mode without an internet connection
  • changeSecurity: Connections to servers are now encrypted using the server password

🐞Bug Fixes(4)

  • fixExploits: Resolved numerous exploits including 'knowledge wipe', 'loot vacuum', and infinite stamina glitches
  • fixStability: Fixed server crash caused by two golems being crafted on the same station
  • fixPerformance: Fixed issue where the first pickup of a resource would permanently degrade performance
  • fixGeneral: Addressed over 50 additional minor bugs across building, journeys, and audio systems

📅Coming Soon(1)

  • changeModding: Support for custom modded maps on the unified map system

Summary

The Enhanced Era

Conan Exiles has undergone a massive technical transformation with a full upgrade to Unreal Engine 5. This update introduces a unified world map, merging the Exiled Lands and Isle of Siptah for seamless travel. Beyond visuals, the update overhauls the building system, optimizes the game's footprint, and introduces modern upscaling technologies.

Gameplay & Technical Overhaul

Players can now craft and repair items using materials from nearby storage containers and Thrall inventories. The Journey system has been reworked to allow background progression, and the game's install size has been significantly reduced from 105 GB to 61 GB. Additionally, the update adds support for DLSS 4.5, FSR 3, and XeSS, alongside a complete UI overhaul and remastered audio.