ARK: Survival Ascended Lost Colony Patch
Repeatable Global Milestones add ongoing XP, and the Megalab upgrades Equipment Traits. Creature changes and Lost Colony fixes are also live.
Key Changes
- 1Repeatable Global Milestones provide level-scaled XP after players complete all standard Global Milestones.
- 2The Megalab can combine 10 lower-tier Equipment Traits into one of the next tier.
- 3A server transfer failure after incompatible items were automatically dropped has been fixed.
- 4Ossidon taming requires approximately 30% fewer creatures to roll up, with a greater reduction at lower levels.
- 5Malwyn gains a traversal teleport ability.
- 6Lost Colony loot crates can now craft Boss Teleporters as an alternative way to start the boss fight.
- 7A crash while dynamically downloading mods has been fixed.
- 8Template Building on platform saddles with the Clipboard & Hammer is blocked on Official PvP Servers.
- 9ARKpocalypse servers have been wiped, with the next wipe scheduled for May 29, 2026.
All Changes
π§Progression and Crafting(5)
- newMegalab: The Megalab can combine 10 lower-tier Equipment Traits into 1 trait of the next tier.
- newRepeatable Global Milestones: Repeatable Global Milestones unlock after all standard Global Milestones are completed, offering rotating higher-tier tasks and level-scaled XP, with a portion also awarded to a ridden creature.
- newBoss Teleporter: Lost Colony loot crates now provide Boss Teleporter crafting as an alternative way to start the boss fight.
- fixPheromone Dart: Fixed Pheromone Dart crafting producing only one item when multiple were crafted.
- fixTek Replicator: Fixed Tek Replicators being uncraftable within a Tek Replicator.
π¦Creatures and Movement(6)
- buffGigadesmodus: Gigadesmodus can now walk backwards.
- buffMalwyn: Malwyn gains a traversal teleport ability.
- buffSolwyn: Solwyn's Ice Bridges can now be placed near enemy structures and can be destroyed via the MUW in PvE.
- changeOssidon: Ossidon taming requires approximately ~30% fewer creatures to be rolled up, with a greater reduction at lower levels.
- changePlayers can perform a larger jump while stuck or sliding on an incline.
- buffGloon: Gloon's chargelight can now be toggled remotely with the player Clap emote.
ποΈBuilding and Cosmetics(3)
- changeThe entrances to Ruins of the Ascendant Cavern, Cavern of the Whispering Needle and Cavern of the Sapphire Cascades on Lost Colony have been reduced in size.
- newAdded an option to disable custom proportions when wearing cosmetics.
- changeClipboard & Hammer: Template Building on platform saddles with the Clipboard & Hammer is prevented on Official PvP Servers; unofficial servers can toggle it with PreventTemplateOnSaddle=True.
πBug Fixes(38)
- fixMilestones: Fixed Milestones becoming stuck in a completed state.
- fixMilestones: Fixed Milestone cosmetics not remaining unlocked.
- fixFixed server transfers failing after incompatible items were automatically dropped.
- fixFixed player profile data bloating during server transfers.
- fixTribe Tower: The Tribe Tower Element bonus now correctly applies during the Lost Colony boss fight.
- fixFixed enemies becoming stuck inside structures during the Lost Colony boss fight.
- fixFixed erroneous anti-mesh triggers and a specific stuck spot in the Lost Colony boss fight arena.
- fixThralls: Fixed sleeping Thralls being possessable during the Lost Queen boss fight.
- fixFixed Lost Colony Outpost enemies getting stuck, falling into the mesh or failing to return to the mission area.
- fixOutpost Defense: Fixed being unable to quick-mount a dino after placing structures in an Outpost Defense mission.
- fixFixed Lost Colony mission timers displaying incorrectly in SinglePlayer.
- fixThralls: Fixed tamed Thralls reverting to Follow behavior on server restart.
- fixPossessed Thralls: Fixed Possessed Thralls using AI weapons when whistled to attack.
- fixVeilwyns: Fixed Veilwyns having difficulty pathing in water.
- fixAureliax: Fixed weapons not working correctly while a player was grabbed by Aureliax.
- fixArmadoggo: Fixed Armadoggo overspawning on Extinction.
- fixMedical Stand: Fixed creatures not dying from blood loss when a Medical Stand was on their platform.
- fixScout: Fixed Scout not consuming Red Element Dust correctly when deployed and being lost when punching while using binoculars.
- fixGrand Tortugar: Fixed passengers occasionally falling into the mesh when dismounting a Grand Tortugar.
- fixCryofridges: Fixed players getting stuck on Cryofridges placed as flooring.
- fixFixed structures losing collision when steampunk cosmetics were applied.
- fixTitanosaur: Fixed duplicate meshes on the Titanosaur platform saddle.
- fixRhyniognatha: Fixed Rhyniognatha force-landing after picking up structures inside a Vacuum Compartment.
- fixGigadesmodus: Fixed gamepad players being unable to toggle FPV/TPV on Gigadesmodus.
- fixFixed being unable to toggle tooltips in the Garage UI and gamepad input not correctly switching UI mode in the main menu.
- fixFixed Lost Colony Ceiling & Ground Lights casting light in the wrong direction and Ceiling Lights floating after their support was removed.
- fixFixed respawn sound timing and sound effects failing to play after painting a character.
- fixGlider: Updated the Glider description to match its functionality as an accessory.
- fixAdjusted HDR dropdown behavior on Steam and fixed ClubARK sometimes appearing as a Premium Mod.
- fixImproved underwater detritus visuals across multiple maps and fixed the overexposed Aberration ascension cutscene.
- fixSemi-translucent UI elements are hidden when AMD Frame Interpolation is in use to prevent artifacts.
- fixLost Colony: Fixed mesh holes and client-side trees visually respawning when leaving render range on Lost Colony.
- fixWatcher: Added a missing Lost Colony voice line when spotted by a Watcher.
- fixLost Colony: Fixed incorrect Lost Colony shadows and occasional player blinking on Xbox.
- fixWhisperwind Crag: Fixed a green overlay in Whisperwind Crag and snow visual effects occasionally remaining on screen on Xbox and PS5.
- fixFixed texture corruption on characters, creatures and structures on PS5.
- fixClipboard & Hammer: Fixed being unable to delete structure templates with the Clipboard & Hammer on PS5.
- fixFixed several exploits.
βοΈPerformance and Stability(6)
- fixReduced client stalling when loading into a Lost Colony Outpost for the first time.
- fixFixed server stalling when starting Lost Colony Outpost missions.
- fixFixed a large performance hit when destroying heavily snapped structure networks.
- fixLost Colony: Fixed low FPS when looking toward the sky on Lost Colony on Xbox and PS5.
- fixFixed a crash that could occur while dynamically downloading mods.
- fixScorched Earth: Fixed a client crash during Scorched Earth ascension in SinglePlayer.
πOfficial Servers(2)
- changeARKpocalypse: ARKpocalypse servers have been wiped; the next wipe is scheduled for May 29, 2026.
- changeUntil Monday, May 4, Official Network rates are 2x Harvesting, Taming, Experience and Breeding for PVP/PVE; 4.5x Harvesting, Taming and Experience plus 4x Breeding for Small Tribes; and 5x Harvesting, Taming, Experience and Breeding for ARKpocalypse.
π Coming Soon(9)
- newPalaeoctopus: Palaeoctopus will join Genesis Ascended Part 1, with camouflage, tentacle grabs, cliff climbing, underwater propulsion and tameable ink production.
- changeAraneo: The Araneo creature TLC is scheduled for May 19, alongside the debut of Burrowbuck from the Fantastic Tames: Season 1 pack.
- newFantastic Tames: Season 1: The remaining two creatures in the Fantastic Tames: Season 1 pack are planned throughout 2026.
- newWorld Creator: The Unreal Engine 5.7 upgrade is targeted for late Q3, with World Creator planned alongside it for in-game map editing, scripting and publishing.
- newGenesis Ascended Part 1: Genesis Ascended Part 1 and Tides of Fortune are scheduled for June 25, with ocean gameplay including customizable ships and map-wide water systems.
- changeSurvival of the Fittest: The next update for the free Survival of the Fittest mod is targeted for July.
- removeSelected inactive official servers are scheduled to sunset on June 19; they will be renamed with a SUNSET prefix and removed from in-game Favorites when renamed.
- changeTransfers of items, characters and creatures out of Isolated servers and character transfers into them will open on a date to be announced in the next Crunch.
- changeThe team is working with Nitrado to offer saves of the scheduled sunset servers through Nitrado's interface.
Summary
Progression and gameplay
The Lost Colony major version update adds repeatable, level-scaled Milestones and Equipment Trait upgrades. Malwyn gains a traversal teleport, Gigadesmodus can walk backwards, and Ossidon taming requires fewer creatures. Three Lost Colony cavern entrances are smaller, and Official PvP restricts template building on platform saddles.
Fixes and servers
Fixes address server transfers, Milestone progression, Lost Colony boss fights and Outpost missions, performance stalls and crashes. ARKpocalypse servers have been wiped, and Official Network bonus rates run until May 4.
Coming soon
Araneo's TLC and Burrowbuck are scheduled for May 19. Genesis Ascended Part 1 and Tides of Fortune arrive June 25, while the Unreal Engine 5.7 upgrade and World Creator are targeted for late Q3. Selected inactive official servers are scheduled to close June 19; the date for Isolated server transfers will be announced later.
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- Therizino TLC, Cerberax and Gargantar are out now!Sep 30, 2026
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