Jun 18, 2026
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Overclocked Midseason Designer’s Notes

4/5 Significant

Major mid-season update featuring significant reworks for Pathfinder, Ballistic, and Seer, alongside the new 'Executioner' shield-regen hop-up for shotguns.

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Key Changes

  • 1Pathfinder Tactical now has 2 charges and a flat 20s cooldown
  • 2New 'Executioner' Hop-up for Mastiff/PK grants shield regeneration on knocks
  • 3Ballistic Tactical reworked: Overheat only affects active weapon, allowing counter-play via swapping
  • 4Seer Ultimate now performs an initial scan and tracks cloaked footsteps
  • 5Axle 'Super Slider' upgrade replaced and Ultimate trajectory changed to an arc
  • 6Conduit and Mad Maggie receive Tactical cooldown nerfs to reduce battlefield clutter
  • 7Valkyrie loses her unique fast skydive landing recovery
  • 8Pathfinder upgrades now grant full Recon or Controller class perk sets
  • 9Ballistic Tactical overheat damage increased to 50 and duration to 15s
  • 10Graffiti Mod added to Volt and Flatline weapon rotation

All Changes

👤Legends(25)

  • changeAxle: Replaced 'Super Slider' Level 2 upgrade with a new upgrade that reduces Tactical cooldown and increases max Nitro Gates from 2 to 3.
  • changeAxle: Kickstart Ultimate 'boop' mechanic changed; victims are now launched in an arc inheriting their current velocity rather than being thrown straight up.
  • buffBallistic: Sling weapon now respawns with the player in every game mode.
  • changeBallistic: Tactical overheat now only applies to the currently active weapon (or slot 1 if unarmed), allowing players to swap weapons to avoid the debuff.
  • buffBallistic: Tactical now starts with two charges.
  • buffBallistic: Tactical overheat damage increased back to 50.
  • buffBallistic: Tactical duration increased from 12 seconds to 15 seconds.
  • buffBallistic: Improved the delay between firing the Tactical and the activation of projectile homing.
  • nerfBallistic: Ultimate speed boost changed from an overall speed boost to a sprint-only boost.
  • buffBallistic: Extra Bullet upgrade now grants a third Tactical charge.
  • buffBallistic: Trap Mode upgrade now deals 35 damage when the Whistler is in its trap state.
  • changeBallistic: Quiet Time upgrade modified to apply silence and a short slow on hit instead of the overheat debuff.
  • buffPathfinder: Tactical now has two charges with a flat cooldown of 20 seconds.
  • buffPathfinder: Ultimate zipline delivery speed increased and cooldown reduced.
  • buffPathfinder: Field Research upgrade now grants all Recon class perks, including threat vision while ADS.
  • buffPathfinder: Ringmaster upgrade now grants all Controller class perks, including overshield in the ring and Evac Towers from consoles.
  • newPathfinder: Replaced 'Grapple God' upgrade with 'Landing Gear', providing better air control and the Soft Landings passive.
  • buffSeer: Passive heartbeat sensor activation time, heartbeat intervals, and unarmed ADS speed all increased for faster feedback.
  • buffSeer: Tactical delay between launch and hit reduced; slow on hit strengthened to better impede high-speed abilities.
  • buffSeer: Ultimate now performs a short scan upon zone creation and when new enemies enter; cloaked enemies now leave tracked footsteps.
  • nerfMad Maggie: Tactical cooldown increased.
  • nerfMad Maggie: Ultimate speed boost from pucks changed to a sprint-only boost.
  • nerfValkyrie: Removed unique landing speed improvements from Skydive to match standard Legend landing recovery.
  • nerfConduit: Tactical cooldown increased.
  • nerfConduit: Enduring Barrier upgrade no longer regenerates shields through ring damage.

🔫Weapons & Hop-ups(4)

  • newExecutioner: New 'Executioner' Hop-up added for Peacekeeper and Mastiff; securing a knock triggers shield regeneration over several seconds.
  • removeWeapons: Disruptor Rounds and Dual Shell removed from the Peacekeeper and Mastiff.
  • buffWeapons: Base handling stats increased for Mozambique and EVA-8.
  • newWeapons: Graffiti Mod hop-up added to the Volt and Flatline.

Summary

The Overclocked Midseason update focuses on shifting the meta by addressing the dominance of newer Legends while revitalizing older ones. Axle receives her first major balance pass to reduce frustration, while Ballistic, Pathfinder, and Seer see substantial buffs to their utility and ability uptime. Additionally, the weapon meta is adjusted with a new survivability-focused hop-up for the Mastiff and Peacekeeper, intended to help shotgun users survive close-quarters trades.