Aug 3, 2026
View on Steam

Apex Legends™: Marked Patch Notes

5/5 Game-Changing

Bloodhound receives a massive rework with a new cloaking Ultimate, while Energy weapons transition to a regenerating ammo system with no lootable ammo boxes.

Share:

Key Changes

  • 1Bloodhound Rework: New 'Allfather’s Cloak' Ultimate provides squad-wide cloaking and move speed.
  • 2Energy Ammo Overhaul: Energy ammo boxes removed; weapons now use self-regenerating stockpiles.
  • 3World's Edge Rework: Sorting Factory and Construction Stacks return alongside new POIs.
  • 4Loot Economy Nerf: Gold attachments, bins, and backpacks removed; purple spawn rates reduced.
  • 5Corrupted Attachments: New high-tier loot offering powerful buffs with significant stat penalties.
  • 6Valkyrie Nerf: Tactical damage reduced and missile flight path restricted; Ult height reduced.
  • 730-30 Repeater: Moved to Care Package with increased damage and Shattercaps.
  • 8G7 Scout: Returns to floor loot with reduced damage, fire rate, and magazine capacity.
  • 9UI Stat Overhaul: Detailed weapon stats and comparisons added to in-game loot cards.
  • 10Volunteer Jumpmaster: New system allows players to manually opt-in to leading the drop.

All Changes

👤Legends(14)

  • newBloodhound: New Ultimate: Allfather’s Cloak - Throws a device that cloaks anyone in range for 8s; cloak lasts 12s after leaving area and provides 20% move speed and threat vision.
  • changeBloodhound: Passive now shows red trails for fresh enemy clues (similar to old Ult footsteps) and traversal/elimination clues are the only ones that remain.
  • buffBloodhound: White ravens can now fly up to 400m (was 190m) and can be activated remotely by looking at them.
  • changeBloodhound: Tactical now full-body scans for 3s followed by 4 'snapshot' scans every 1.5s.
  • buffLoba: Tactical equip time reduced from 0.6s to 0.4s; projectile range increased by 15% and travel time reduced by 30%.
  • buffLoba: Ultimate cooldown reduced from 150s to 120s.
  • buffRampart: Passive now gains locked hop-up progress 50% faster.
  • buffRampart: Tactical wall health increased at lower levels (600/700/800 from 400/600/800); deployment time reduced by 0.5s.
  • buffRampart: Ultimate base move speed while firing/spinning Sheila increased from 70 to 104.
  • nerfValkyrie: Tactical base damage reduced from 25 to 15; missiles no longer dive straight down over tall obstacles.
  • nerfValkyrie: Ultimate base height reduced by 15%.
  • nerfAxle: Tactical max slide boost time reduced from 5s to 3s.
  • nerfAxle: Ultimate now damages, stuns, and displaces self; allies are stunned and displaced but take no damage.
  • buffSeer: Tactical turn slow effect reduced.

🔫Weapons(9)

  • changeEnergy Weapons: Energy ammo boxes removed from the game; energy weapons now use regenerating stockpiles.
  • changeEnergy Weapons: Energy weapons regenerate one magazine's worth of ammo every 18 seconds (12s in Wildcard).
  • nerfG7 Scout: Returns to floor loot; Double Tap removed; damage reduced from 37 to 33; magazine sizes reduced across all tiers.
  • buff30-30 Repeater: Enters Care Package; damage increased from 43 to 51; ADS charge time reduced to 0.25s; gains Shattercaps hop-up.
  • nerfHemlok: Damage reduced from 22 to 21; Breach Charge cooldown increased to 30s; damage to structures reduced by 50%.
  • nerfAlternator SMG: Damage reduced from 19 to 18; magazine sizes reduced across all tiers.
  • nerfRE-45: Damage reduced from 17 to 16; purple magazine reduced from 27 to 24.
  • nerfR-99: Damage reduced from 13 to 12.
  • newCAR SMG: New Mythic skin 'Allfather’s Fury' added with 5 customization tiers.

⚙️Gameplay Systems(8)

  • newCorrupted Attachments: Introduced 5 Corrupted Attachments (Overflowing Mag, Headseeker Barrel, Tactical Laser, Agile Standard Stock, Rapid Sniper Stock) featuring powerful buffs with negative stat trade-offs.
  • removeLoot Economy: Gold attachments, Gold bins, Mythic bins, and Gold backpacks removed from the loot pool.
  • nerfLoot Economy: Purple attachment spawn rates reduced across all maps; Hot-Zones removed.
  • changeArsenals: Arsenals are now disabled at match start and activate alongside Evo Harvesters.
  • nerfWildlife: Wildlife (Prowlers/Spiders) no longer drop smart loot attachments; only drop healing and ammo.
  • nerfMRVNs: MRVNs reduced from 24 to 12 spawns; now single-use and no longer drop arms.
  • newJumpmaster: New 'Volunteer' system allows players to opt-in to being Jumpmaster during character select.
  • changeRanked: Ranked ladders extended to 5 days duration.

🗺️Map Changes(3)

  • changeWorld's Edge: Sorting Factory and Construction Stacks (Fragment West) have been restored.
  • changeWorld's Edge: The Tree replaced by Tree Settlement; Survey Camp replaced by War Camp.
  • changeWorld's Edge: Big Maude merged with Landslide to improve landing viability.

🖥️UI/UX(2)

  • newUI Stat Overhaul: New Playground tab in Lobby allows previewing weapon stats and attachment impacts.
  • newUI Stat Overhaul: Loot cards now show detailed damage, range, and fire rate stats with side-by-side comparisons for swaps.

🐛Bug Fixes(4)

  • fixServers: Beefed up servers to increase stability and reduce lag/slo-mo server instances.
  • fixVantage: Fixed Vantage's Ultimate not properly multiplying damage on successive shots.
  • fixCrypto: Fixed issue where Crypto's drone could not use mobile respawn beacons.
  • fixMaps: Addressed numerous collision and rat spot issues across all maps.

Summary

Season 30: MARKED

This major update introduces a fundamental shift in the Apex Legends meta. Bloodhound has been completely overhauled with a focus on ambush-style gameplay, replacing their traditional tracking Ultimate with a cloaking device. The loot economy has been significantly tightened, removing gold attachments and bins while introducing high-risk, high-reward 'Corrupted Attachments'.

Systemic Changes

Energy weapons no longer use lootable ammo; they now feature self-regenerating stockpiles that recharge over time. World's Edge has undergone a significant rework, restoring fan-favorite locations like Sorting Factory and Construction Stacks while introducing new POIs to support the seasonal narrative. Additionally, a new UI Stat Overhaul provides transparent weapon data and comparisons directly in the loot cards.